mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-12 15:44:10 +00:00
cb18719d05
- Did some very preliminary support for x64 compiling. - Now I see why makewad is using the __fastcall calling convention by default: Because the release zlib is built with it as well. - Fixed: Conversion from 'const char *' to 'char *' in DEM_SAVEGAME case in Net_DoCommand(). - Updated the project files for Visual C++ 2005. SVN r138 (trunk)
8 lines
No EOL
419 B
XML
8 lines
No EOL
419 B
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
|
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
|
<dependency>
|
|
<dependentAssembly>
|
|
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="x86" publicKeyToken="6595b64144ccf1df" language="*"></assemblyIdentity>
|
|
</dependentAssembly>
|
|
</dependency>
|
|
</assembly> |