mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-06 04:50:26 +00:00
9e2830a3db
- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
37 lines
522 B
Text
37 lines
522 B
Text
/***************************************************************************/
|
|
//
|
|
// shown for respawning Doom and Strife items
|
|
//
|
|
/***************************************************************************/
|
|
|
|
class ItemFog : Actor
|
|
{
|
|
default
|
|
{
|
|
+NOBLOCKMAP
|
|
+NOGRAVITY
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
IFOG ABABCDE 6 BRIGHT;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
// Pickup flash -------------------------------------------------------------
|
|
|
|
class PickupFlash : Actor
|
|
{
|
|
default
|
|
{
|
|
+NOGRAVITY
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
ACLO DCDCBCBABA 3;
|
|
Stop;
|
|
}
|
|
}
|
|
|