mirror of
https://github.com/ZDoom/gzdoom.git
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b599eda17d
monsters - Added velocity multiplicators to A_SpawnDebris. - Changed: A_JumpIfNoAmmo should have no effect for CustomInventory items. - Fixed: DECORATE jump commands must set the call state's result to 0 even when they have to return prematurely. - Added obituaries for Strife's and Hexen's monsters. - Converted Strife's Bishop to DECORATE. - Added momx, momy and momz variables to the DECORATE expression evaluator. SVN r404 (trunk)
224 lines
3 KiB
Text
224 lines
3 KiB
Text
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// Peasant Base Class -------------------------------------------------------
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ACTOR Peasant : StrifeHumanoid
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{
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Health 31
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PainChance 200
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Speed 8
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Radius 20
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Height 56
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Monster
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+FRIENDLY
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-COUNTKILL
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+NOSPLASHALERT
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MinMissileChance 150
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MaxStepHeight 16
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MaxDropoffHeight 32
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SeeSound "peasant/sight"
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AttackSound "peasant/attack"
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PainSound "peasant/pain"
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DeathSound "peasant/death"
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HitObituary "$OB_PEASANT"
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States
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{
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Spawn:
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PEAS A 10 A_Look2
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Loop
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See:
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PEAS AABBCCDD 5 A_Wander
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Loop
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Melee:
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PEAS E 10 A_FaceTarget
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PEAS F 8 A_CustomMeleeAttack(2*random[PeasantAttack](1,5)+2)
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PEAS E 8
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Goto See
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Pain:
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PEAS O 3
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PEAS O 3 A_Pain
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Goto Melee
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Wound:
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PEAS G 5
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PEAS H 10 A_GetHurt
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PEAS I 6
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Goto Wound+1
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Death:
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PEAS G 5
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PEAS H 5 A_Scream
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PEAS I 6
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PEAS J 5 A_NoBlocking
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PEAS K 5
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PEAS L 6
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PEAS M 8
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PEAS N 1400
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GIBS U 5
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GIBS V 1400
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Stop
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XDeath:
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GIBS M 5 A_TossGib
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GIBS N 5 A_XScream
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GIBS O 5 A_NoBlocking
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GIBS PQRS 4 A_TossGib
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Goto Death+8
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}
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}
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// Peasant Variant 1 --------------------------------------------------------
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ACTOR Peasant1 : Peasant 3004
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{
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Game Strife
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ConversationID 6
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Speed 4
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}
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ACTOR Peasant2 : Peasant 130
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{
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Game Strife
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ConversationID 7
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Speed 5
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}
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ACTOR Peasant3 : Peasant 131
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{
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Game Strife
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ConversationID 8
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Speed 5
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}
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ACTOR Peasant4 : Peasant 65
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{
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Game Strife
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Translation 0
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ConversationID 9
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Speed 7
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}
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ACTOR Peasant5 : Peasant 132
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{
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Game Strife
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Translation 0
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ConversationID 10
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Speed 7
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}
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ACTOR Peasant6 : Peasant 133
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{
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Game Strife
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Translation 0
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ConversationID 11
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Speed 7
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}
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ACTOR Peasant7 : Peasant 66
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{
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Game Strife
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Translation 2
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ConversationID 12
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}
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ACTOR Peasant8 : Peasant 134
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{
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Game Strife
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Translation 2
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ConversationID 13
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}
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ACTOR Peasant9 : Peasant 135
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{
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Game Strife
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Translation 2
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ConversationID 14
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}
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ACTOR Peasant10 : Peasant 67
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{
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Game Strife
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Translation 1
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ConversationID 15
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}
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ACTOR Peasant11 : Peasant 136
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{
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Game Strife
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Translation 1
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ConversationID 16
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}
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ACTOR Peasant12 : Peasant 137
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{
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Game Strife
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Translation 1
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ConversationID 17
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}
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ACTOR Peasant13 : Peasant 172
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{
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Game Strife
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Translation 3
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ConversationID 18
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}
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ACTOR Peasant14 : Peasant 173
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{
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Game Strife
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Translation 3
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ConversationID 19
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}
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ACTOR Peasant15 : Peasant 174
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{
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Game Strife
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Translation 3
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ConversationID 20
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}
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ACTOR Peasant16 : Peasant 175
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{
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Game Strife
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Translation 5
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ConversationID 21
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}
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ACTOR Peasant17 : Peasant 176
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{
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Game Strife
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Translation 5
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ConversationID 22
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}
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ACTOR Peasant18 : Peasant 177
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{
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Game Strife
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Translation 5
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ConversationID 23
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}
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ACTOR Peasant19 : Peasant 178
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{
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Game Strife
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Translation 4
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ConversationID 24
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}
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ACTOR Peasant20 : Peasant 179
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{
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Game Strife
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Translation 4
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ConversationID 25
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}
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ACTOR Peasant21 : Peasant 180
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{
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Game Strife
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Translation 4
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ConversationID 26
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}
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ACTOR Peasant22 : Peasant 181
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{
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Game Strife
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Translation 6
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ConversationID 27
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}
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