gzdoom/wadsrc/static/zscript/actors/strife/questitems.zs

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Text

/*
* Quest Item Usage:
*
* 1 You got Beldin's ring
* 2 You got the Chalice
* 3 You got 300 gold, so it's time to visit Irale and the governor
* 4 Accepted the governor's power coupling mission
* 5 Accepted the governor's mission to kill Derwin
* 6 You broke the Front's power coupling
* 7 You took out the scanning team
* 8 You got the broken power coupling
* 9 You got the ear
* 10 You got the prison pass
* 11 You got the prison key
* 12 You got the severed hand
* 13 You've freed the prisoners!
* 14 You've Blown Up the Crystal
* 15 You got the guard uniform
* 16 You've Blown Up the Gates (/Piston);
* 17 You watched the Sigil slideshow on map10;
* 18 You got the Oracle pass
* 19 You met Quincy and talked to him about the Bishop
* 20;
* 21 You Killed the Bishop!
* 22 The Oracle has told you to kill Macil
* 23 You've Killed The Oracle!
* 24 You Killed Macil!
* 25 You've destroyed the Converter!
* 26 You've Killed The Loremaster!
* 27 You've Blown Up the Computer
* 28 You got the catacomb key
* 29 You destroyed the mind control device in the mines
* 30;
* 31;
*/
class QuestItem : Inventory
{
States
{
Spawn:
TOKN A -1;
Stop;
}
}
// Quest Items -------------------------------------------------------------
class QuestItem1 : QuestItem
{
}
class QuestItem2 : QuestItem
{
}
class QuestItem3 : QuestItem
{
}
class QuestItem4 : QuestItem
{
Default
{
Tag "$TAG_QUEST4";
}
}
class QuestItem5 : QuestItem
{
Default
{
Tag "$TAG_QUEST5";
}
}
class QuestItem6 : QuestItem
{
Default
{
Tag "TAG_QUEST6";
}
}
class QuestItem7 : QuestItem
{
}
class QuestItem8 : QuestItem
{
}
class QuestItem9 : QuestItem
{
}
class QuestItem10 : QuestItem
{
}
class QuestItem11 : QuestItem
{
}
class QuestItem12 : QuestItem
{
}
class QuestItem13 : QuestItem
{
}
class QuestItem14 : QuestItem
{
}
class QuestItem15 : QuestItem
{
}
class QuestItem16 : QuestItem
{
}
class QuestItem17 : QuestItem
{
}
class QuestItem18 : QuestItem
{
}
class QuestItem19 : QuestItem
{
}
class QuestItem20 : QuestItem
{
}
class QuestItem21 : QuestItem
{
}
class QuestItem22 : QuestItem
{
}
class QuestItem23 : QuestItem
{
}
class QuestItem24 : QuestItem
{
}
class QuestItem25 : QuestItem
{
}
class QuestItem26 : QuestItem
{
}
class QuestItem27 : QuestItem
{
}
class QuestItem28 : QuestItem
{
}
class QuestItem29 : QuestItem
{
}
class QuestItem30 : QuestItem
{
}
class QuestItem31 : QuestItem
{
}