gzdoom/src/r_data
Christoph Oelckers 2e9c1ec3f3 - fixed translation setup for player backdrop.
- fixed return value of GetAction method of menu controls.
2017-02-12 16:48:29 +01:00
..
colormaps.cpp - Fullbright fixes 2016-10-21 07:32:18 -04:00
colormaps.h - scriptified APowerup. 2017-01-17 17:34:07 +01:00
r_interpolate.cpp - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
r_interpolate.h - split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual 2017-01-12 22:49:18 +01:00
r_translate.cpp - fixed translation setup for player backdrop. 2017-02-12 16:48:29 +01:00
r_translate.h - scriptified Heretic's Skull Rod. 2016-11-25 16:05:03 +01:00
renderstyle.cpp - removed a few unused definitions. 2017-02-07 10:55:59 +01:00
renderstyle.h - removed a few unused definitions. 2017-02-07 10:55:59 +01:00
sprites.cpp - moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed. 2017-02-08 19:42:24 +01:00
sprites.h - converted scale variables in AActor, FMapThing and skin to float. 2016-03-20 12:13:00 +01:00
voxels.cpp - Fixed wrong argument format in voxeldef parser code. 2016-12-10 14:02:12 +01:00
voxels.h - floatified most of r_data (The interpolations cannot be done yet.) 2016-03-24 14:11:41 +01:00