..
anim_switches.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
animations.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
automaptexture.cpp
- adjustments and fixes for alphatextures:
2018-03-22 00:29:01 +01:00
backdroptexture.cpp
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
2018-03-18 21:33:44 +01:00
bitmap.cpp
- split out the span generation from most texture classes
2018-03-18 12:36:14 +01:00
bitmap.h
- split out the span generation from most texture classes
2018-03-18 12:36:14 +01:00
buildtexture.cpp
- fixed: FBuildTexture::CopyTrueColorPixels returned incorrect transparency information
2018-03-26 11:46:33 +02:00
canvastexture.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
ddstexture.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
emptytexture.cpp
- split out the span generation from most texture classes
2018-03-18 12:36:14 +01:00
flattexture.cpp
- adjustments and fixes for alphatextures:
2018-03-22 00:29:01 +01:00
imgztexture.cpp
- fixed incorrect translation table that was used to process grayscale patch and IMGZ textures.
2018-03-22 22:49:42 +01:00
jpegtexture.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
md5check.cpp
- added missing checksum file.
2018-03-22 22:30:09 +01:00
multipatchtexture.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
patchtexture.cpp
- fixed incorrect translation table that was used to process grayscale patch and IMGZ textures.
2018-03-22 22:49:42 +01:00
pcxtexture.cpp
- finished verification of proper texture generation and fixed a few remaining issues.
2018-03-23 19:52:08 +01:00
pngtexture.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
rawpagetexture.cpp
- adjustments and fixes for alphatextures:
2018-03-22 00:29:01 +01:00
shadertexture.cpp
- made it compile again.
2018-03-18 13:47:40 +01:00
skyboxtexture.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
skyboxtexture.h
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
2018-03-18 21:33:44 +01:00
texture.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
texturemanager.cpp
- renamed FTexture's UseType flags and gave them a dedicated type.
2018-03-25 20:26:16 +02:00
textures.h
- removed the D3D texture atlas implementation.
2018-03-26 22:05:35 +02:00
tgatexture.cpp
- finished verification of proper texture generation and fixed a few remaining issues.
2018-03-23 19:52:08 +01:00
warpbuffer.h
- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
2017-11-15 20:33:08 -05:00
warptexture.cpp
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
2018-03-18 21:33:44 +01:00
worldtexture.cpp
- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
2018-03-18 21:33:44 +01:00