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a2f7b86a0f
Decorate: IsPointerEqual(int aaptr_selector1, int aaptr_selector2) ACS: IsPointerEqual(int aaptr_selector1, int aaptr_selector2, int tid1 = 0, int tid2 = 0) Compare the pointers values returned by two pointer select operations. Returns true if they both resolve to the same value. Null values can be explicitly tested using IsPointerEqual(AAPTR_NULL, ...) ACS: IsPointerEqual(int aaptr1, int aaptr2, int tid1 = 0, int tid2 = 0) This function lets you compare pointers from other actors than the activator, using tids. Tid1 determines the actor used to resolve aaptr1, Tid2 does the same for aaptr2. If tid1 and tid2 are equal, the same actor will be used for resolving both pointers (that could always happen randomly; this way you know it will happen).
296 lines
No EOL
8.1 KiB
C++
296 lines
No EOL
8.1 KiB
C++
/*
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** thingdef_function.cpp
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**
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** Expression function evaluation.
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**
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**---------------------------------------------------------------------------
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** Copyright 2012 David Hill
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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** 4. When not used as part of ZDoom or a ZDoom derivative, this code will be
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** covered by the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 3 of the License, or (at
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** your option) any later version.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <math.h>
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#include "tables.h"
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#include "tarray.h"
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#include "thingdef.h"
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#include "thingdef_exp.h"
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#include "actor.h"
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#include "actorptrselect.h"
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static TMap<FName, FxGlobalFunctionCall::Creator> CreatorMap;
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//==========================================================================
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//
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// FxGlobalFunctionCall::AddCreator
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//
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//==========================================================================
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void FxGlobalFunctionCall::AddCreator(FName methodname, Creator creator)
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{
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CreatorMap.Insert(methodname, creator);
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}
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//==========================================================================
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//
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// FxGlobalFunctionCall::ResolveArgs
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//
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// Handles common Resolve processing of args.
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//
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//==========================================================================
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FxExpression *FxGlobalFunctionCall::ResolveArgs(FCompileContext &ctx, unsigned min, unsigned max, bool numeric)
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{
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unsigned i = ArgList ? ArgList->Size() : 0;
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if (i < min || i > max)
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{
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ScriptPosition.Message(MSG_ERROR, "%s expects %u to %u parameters", Name.GetChars(), min, max);
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delete this;
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return NULL;
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}
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while (i--)
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{
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if (!((*ArgList)[i] = (*ArgList)[i]->Resolve(ctx)))
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{
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delete this;
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return NULL;
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}
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if (numeric && !(*ArgList)[i]->ValueType.isNumeric())
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{
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ScriptPosition.Message(MSG_ERROR, "numeric value expected for parameter");
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delete this;
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return NULL;
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}
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}
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return this;
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}
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//==========================================================================
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//
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// FxGlobalFunctionCall::StaticCreate
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//
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//==========================================================================
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FxExpression *FxGlobalFunctionCall::StaticCreate
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(FName methodname, FArgumentList *args, const FScriptPosition &pos)
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{
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Creator *creator = CreatorMap.CheckKey(methodname);
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if (!creator)
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{
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pos.Message(MSG_ERROR, "Call to unknown function '%s'", methodname.GetChars());
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return NULL;
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}
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return (*creator)(methodname, args, pos);
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}
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//==========================================================================
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//
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// Function: cos/sin
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//
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//==========================================================================
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class FxGlobalFunctionCall_Cos : public FxGlobalFunctionCall
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{
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public:
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GLOBALFUNCTION_DEFINE(Cos);
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FxExpression *Resolve(FCompileContext& ctx)
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{
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CHECKRESOLVED();
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ValueType = VAL_Float;
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return ResolveArgs(ctx, 1, 1, true);
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}
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ExpVal EvalExpression(AActor *self)
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{
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double v = (*ArgList)[0]->EvalExpression(self).GetFloat();
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ExpVal ret;
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ret.Type = VAL_Float;
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// shall we use the CRT's sin and cos functions?
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angle_t angle = angle_t(v * ANGLE_90/90.);
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if (Name == NAME_Sin) ret.Float = FIXED2DBL (finesine[angle>>ANGLETOFINESHIFT]);
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else ret.Float = FIXED2DBL (finecosine[angle>>ANGLETOFINESHIFT]);
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return ret;
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}
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};
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GLOBALFUNCTION_ADDER(Cos);
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GLOBALFUNCTION_ADDER_NAMED(Cos, Sin);
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//==========================================================================
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//
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// Function: sqrt
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//
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//==========================================================================
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class FxGlobalFunctionCall_Sqrt : public FxGlobalFunctionCall
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{
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public:
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GLOBALFUNCTION_DEFINE(Sqrt);
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FxExpression *Resolve(FCompileContext& ctx)
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{
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CHECKRESOLVED();
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if (!ResolveArgs(ctx, 1, 1, true))
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return NULL;
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ValueType = VAL_Float;
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return this;
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}
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ExpVal EvalExpression(AActor *self)
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{
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ExpVal ret;
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ret.Type = VAL_Float;
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ret.Float = sqrt((*ArgList)[0]->EvalExpression(self).GetFloat());
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return ret;
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}
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};
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GLOBALFUNCTION_ADDER(Sqrt);
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//==========================================================================
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//
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// Function: checkclass
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//
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//==========================================================================
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class FxGlobalFunctionCall_CheckClass : public FxGlobalFunctionCall
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{
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public:
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GLOBALFUNCTION_DEFINE(CheckClass);
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FxExpression *Resolve(FCompileContext& ctx)
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{
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CHECKRESOLVED();
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if (!ResolveArgs(ctx, 1, 3, false))
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return NULL;
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for (int i = ArgList->Size(); i > 1;)
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{
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if (!(*ArgList)[--i]->ValueType.isNumeric())
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{
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ScriptPosition.Message(MSG_ERROR, "numeric value expected for parameter");
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delete this;
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return NULL;
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}
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}
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switch ((*ArgList)[0]->ValueType.Type)
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{
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case VAL_Class: case VAL_Name:break;
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default:
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ScriptPosition.Message(MSG_ERROR, "actor class expected for parameter");
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delete this;
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return NULL;
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}
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ValueType = VAL_Float;
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return this;
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}
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ExpVal EvalExpression(AActor *self)
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{
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ExpVal ret;
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ret.Type = VAL_Int;
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const PClass * checkclass;
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{
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ExpVal v = (*ArgList)[0]->EvalExpression(self);
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checkclass = v.GetClass();
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if (!checkclass)
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{
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checkclass = PClass::FindClass(v.GetName());
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if (!checkclass) { ret.Int = 0; return ret; }
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}
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}
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bool match_superclass = false;
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int pick_pointer = AAPTR_DEFAULT;
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switch (ArgList->Size())
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{
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case 3: match_superclass = (*ArgList)[2]->EvalExpression(self).GetBool();
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case 2: pick_pointer = (*ArgList)[1]->EvalExpression(self).GetInt();
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}
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self = COPY_AAPTR(self, pick_pointer);
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if (!self){ ret.Int = 0; return ret; }
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ret.Int = match_superclass ? checkclass->IsAncestorOf(self->GetClass()) : checkclass == self->GetClass();
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return ret;
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}
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};
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GLOBALFUNCTION_ADDER(CheckClass);
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//==========================================================================
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//
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// Function: ispointerequal
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//
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//==========================================================================
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class FxGlobalFunctionCall_IsPointerEqual : public FxGlobalFunctionCall
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{
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public:
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GLOBALFUNCTION_DEFINE(IsPointerEqual);
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FxExpression *Resolve(FCompileContext& ctx)
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{
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CHECKRESOLVED();
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if (!ResolveArgs(ctx, 2, 2, true))
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return NULL;
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ValueType = VAL_Int;
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return this;
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}
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ExpVal EvalExpression(AActor *self)
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{
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ExpVal ret;
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ret.Type = VAL_Int;
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ret.Int = COPY_AAPTR(self, (*ArgList)[0]->EvalExpression(self).GetInt()) == COPY_AAPTR(self, (*ArgList)[1]->EvalExpression(self).GetInt());
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return ret;
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}
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};
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GLOBALFUNCTION_ADDER(IsPointerEqual); |