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https://github.com/ZDoom/gzdoom.git
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262580c92f
Enabled support for PPMD compression method
135 lines
3.2 KiB
C
135 lines
3.2 KiB
C
/* Bra.c -- Converters for RISC code
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2010-04-16 : Igor Pavlov : Public domain */
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#include "Precomp.h"
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#include "Bra.h"
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SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
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{
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SizeT i;
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if (size < 4)
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return 0;
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size -= 4;
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ip += 8;
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for (i = 0; i <= size; i += 4)
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{
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if (data[i + 3] == 0xEB)
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{
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UInt32 dest;
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UInt32 src = ((UInt32)data[i + 2] << 16) | ((UInt32)data[i + 1] << 8) | (data[i + 0]);
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src <<= 2;
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if (encoding)
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dest = ip + (UInt32)i + src;
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else
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dest = src - (ip + (UInt32)i);
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dest >>= 2;
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data[i + 2] = (Byte)(dest >> 16);
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data[i + 1] = (Byte)(dest >> 8);
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data[i + 0] = (Byte)dest;
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}
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}
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return i;
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}
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SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
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{
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SizeT i;
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if (size < 4)
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return 0;
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size -= 4;
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ip += 4;
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for (i = 0; i <= size; i += 2)
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{
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if ((data[i + 1] & 0xF8) == 0xF0 &&
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(data[i + 3] & 0xF8) == 0xF8)
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{
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UInt32 dest;
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UInt32 src =
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(((UInt32)data[i + 1] & 0x7) << 19) |
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((UInt32)data[i + 0] << 11) |
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(((UInt32)data[i + 3] & 0x7) << 8) |
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(data[i + 2]);
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src <<= 1;
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if (encoding)
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dest = ip + (UInt32)i + src;
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else
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dest = src - (ip + (UInt32)i);
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dest >>= 1;
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data[i + 1] = (Byte)(0xF0 | ((dest >> 19) & 0x7));
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data[i + 0] = (Byte)(dest >> 11);
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data[i + 3] = (Byte)(0xF8 | ((dest >> 8) & 0x7));
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data[i + 2] = (Byte)dest;
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i += 2;
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}
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}
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return i;
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}
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SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
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{
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SizeT i;
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if (size < 4)
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return 0;
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size -= 4;
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for (i = 0; i <= size; i += 4)
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{
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if ((data[i] >> 2) == 0x12 && (data[i + 3] & 3) == 1)
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{
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UInt32 src = ((UInt32)(data[i + 0] & 3) << 24) |
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((UInt32)data[i + 1] << 16) |
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((UInt32)data[i + 2] << 8) |
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((UInt32)data[i + 3] & (~3));
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UInt32 dest;
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if (encoding)
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dest = ip + (UInt32)i + src;
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else
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dest = src - (ip + (UInt32)i);
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data[i + 0] = (Byte)(0x48 | ((dest >> 24) & 0x3));
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data[i + 1] = (Byte)(dest >> 16);
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data[i + 2] = (Byte)(dest >> 8);
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data[i + 3] &= 0x3;
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data[i + 3] |= dest;
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}
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}
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return i;
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}
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SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
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{
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UInt32 i;
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if (size < 4)
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return 0;
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size -= 4;
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for (i = 0; i <= size; i += 4)
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{
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if ((data[i] == 0x40 && (data[i + 1] & 0xC0) == 0x00) ||
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(data[i] == 0x7F && (data[i + 1] & 0xC0) == 0xC0))
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{
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UInt32 src =
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((UInt32)data[i + 0] << 24) |
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((UInt32)data[i + 1] << 16) |
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((UInt32)data[i + 2] << 8) |
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((UInt32)data[i + 3]);
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UInt32 dest;
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src <<= 2;
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if (encoding)
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dest = ip + i + src;
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else
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dest = src - (ip + i);
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dest >>= 2;
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dest = (((0 - ((dest >> 22) & 1)) << 22) & 0x3FFFFFFF) | (dest & 0x3FFFFF) | 0x40000000;
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data[i + 0] = (Byte)(dest >> 24);
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data[i + 1] = (Byte)(dest >> 16);
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data[i + 2] = (Byte)(dest >> 8);
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data[i + 3] = (Byte)dest;
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}
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}
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return i;
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}
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