gzdoom/wadsrc/static/actors
Braden Obrzut eafb9da2c1 - Backported GZDoom r1246:
* Fixed possible crash when texture for menu item patch cannot be loaded. (From Alexey's Mac OS X port.)
* Fixed iwadinfo.txt definitions of Hexen and Freedoom demos (also from Alexey's port.)
* Added missing LOF_NOJUMP definition.


SVN r3284 (trunk)
2011-08-23 02:39:20 +00:00
..
chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - moved BFGSplash damage type to BFGExtra actor so that it can be replaced. 2010-09-17 13:22:39 +00:00
heretic - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
hexen - added 'player.flechettetype' property so that the appropriate flechette type can be set per player class. 2011-01-01 11:16:46 +00:00
raven - fixed: The summoned minotaur should not return to its own spawn state when idle but to the parent class's. 2011-01-17 07:36:23 +00:00
shared - added A_GunFlash extension submission. 2011-05-26 23:29:36 +00:00
strife - merge USDF branch into trunk. 2010-08-20 12:20:51 +00:00
actor.txt - added FDARI's A_Warp submission. 2011-06-14 22:45:42 +00:00
constants.txt - Backported GZDoom r1246: 2011-08-23 02:39:20 +00:00