gzdoom/wadsrc/static/zscript/ui/menu/listmenuitems.zs
Christoph Oelckers 9fddc38030 - allow all list menu items to fall back on the Unicode font for languages which are not supported by the bitmap font.
This allows the primary menus to display Korean text without any further special handling.
2019-04-10 22:25:31 +02:00

338 lines
8.6 KiB
Text

/*
** listmenu.cpp
** A simple menu consisting of a list of items
**
**---------------------------------------------------------------------------
** Copyright 2010-2017 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
class ListMenuItem : MenuItemBase
{
virtual void DrawSelector(double xofs, double yofs, TextureID tex)
{
if (tex.isNull())
{
if ((Menu.MenuTime() % 8) < 6)
{
screen.DrawText(ConFont, OptionMenuSettings.mFontColorSelection,
(mXpos + xofs - 160) * CleanXfac + screen.GetWidth() / 2,
(mYpos + yofs - 100) * CleanYfac + screen.GetHeight() / 2,
"\xd",
DTA_CellX, 8 * CleanXfac,
DTA_CellY, 8 * CleanYfac
);
}
}
else
{
screen.DrawTexture (tex, true, mXpos + xofs, mYpos + yofs, DTA_Clean, true);
}
}
}
//=============================================================================
//
// static patch
//
//=============================================================================
class ListMenuItemStaticPatch : ListMenuItem
{
TextureID mTexture;
bool mCentered;
String mSubstitute;
Font mFont;
int mColor;
void Init(ListMenuDescriptor desc, double x, double y, TextureID patch, bool centered = false, String substitute = "")
{
Super.Init(x, y);
mTexture = patch;
mCentered = centered;
mSubstitute = substitute;
mFont = desc.mFont;
mColor = desc.mFontColor;
}
override void Drawer(bool selected)
{
if (!mTexture.Exists())
{
return;
}
let font = generic_ui? NewSmallFont : mFont;
double x = mXpos;
Vector2 vec = TexMan.GetScaledSize(mTexture);
if (mYpos >= 0)
{
if (mSubstitute == "" || TexMan.OkForLocalization(mTexture, mSubstitute))
{
if (mCentered) x -= vec.X / 2;
screen.DrawTexture (mTexture, true, x, mYpos, DTA_Clean, true);
}
else
{
if (mCentered) x -= font.StringWidth(mSubstitute)/2;
screen.DrawText(font, mColor, x, mYpos, mSubstitute, DTA_Clean, true);
}
}
else
{
x = (mXpos - 160) * CleanXfac + (Screen.GetWidth()>>1);
if (mSubstitute == "" || TexMan.OkForLocalization(mTexture, mSubstitute))
{
if (mCentered) x -= (vec.X * CleanXfac)/2;
screen.DrawTexture (mTexture, true, x, -mYpos*CleanYfac, DTA_CleanNoMove, true);
}
else
{
if (mCentered) x -= (font.StringWidth(mSubstitute) * CleanXfac)/2;
screen.DrawText(font, mColor, x, mYpos, mSubstitute, DTA_CleanNoMove, true);
}
}
}
}
class ListMenuItemStaticPatchCentered : ListMenuItemStaticPatch
{
void Init(ListMenuDescriptor desc, double x, double y, TextureID patch)
{
Super.Init(desc, x, y, patch, true);
}
}
//=============================================================================
//
// static text
//
//=============================================================================
class ListMenuItemStaticText : ListMenuItem
{
String mText;
Font mFont;
int mColor;
bool mCentered;
void Init(ListMenuDescriptor desc, double x, double y, String text, int color = -1)
{
Super.Init(x, y);
mText = text;
mFont = desc.mFont;
mColor = color >= 0? color : desc.mFontColor;
mCentered = false;
}
void InitDirect(double x, double y, String text, Font font, int color = Font.CR_UNTRANSLATED, bool centered = false)
{
Super.Init(x, y);
mText = text;
mFont = font;
mColor = color;
mCentered = centered;
}
override void Drawer(bool selected)
{
if (mText.Length() != 0)
{
let font = generic_ui? NewSmallFont : mFont;
String text = Stringtable.Localize(mText);
if (mYpos >= 0)
{
double x = mXpos;
if (mCentered) x -= font.StringWidth(text)/2;
screen.DrawText(font, mColor, x, mYpos, text, DTA_Clean, true);
}
else
{
double x = (mXpos - 160) * CleanXfac + (Screen.GetWidth() >> 1);
if (mCentered) x -= (font.StringWidth(text) * CleanXfac)/2;
screen.DrawText (font, mColor, x, -mYpos*CleanYfac, text, DTA_CleanNoMove, true);
}
}
}
}
class ListMenuItemStaticTextCentered : ListMenuItemStaticText
{
void Init(ListMenuDescriptor desc, double x, double y, String text, int color = -1)
{
Super.Init(desc, x, y, text, color);
mCentered = true;
}
}
//=============================================================================
//
// selectable items
//
//=============================================================================
class ListMenuItemSelectable : ListMenuItem
{
int mHotkey;
int mHeight;
int mParam;
protected void Init(double x, double y, int height, Name childmenu, int param = -1)
{
Super.Init(x, y, childmenu);
mHeight = height;
mParam = param;
mHotkey = 0;
}
override bool CheckCoordinate(int x, int y)
{
return mEnabled && y >= mYpos && y < mYpos + mHeight; // no x check here
}
override bool Selectable()
{
return mEnabled;
}
override bool CheckHotkey(int c)
{
return c > 0 && c == mHotkey;
}
override bool Activate()
{
Menu.SetMenu(mAction, mParam);
return true;
}
override bool MouseEvent(int type, int x, int y)
{
if (type == Menu.MOUSE_Release)
{
let m = Menu.GetCurrentMenu();
if (m != NULL && m.MenuEvent(Menu.MKEY_Enter, true))
{
return true;
}
}
return false;
}
override Name, int GetAction()
{
return mAction, mParam;
}
}
//=============================================================================
//
// text item
//
//=============================================================================
class ListMenuItemTextItem : ListMenuItemSelectable
{
String mText;
Font mFont;
int mColor;
int mColorSelected;
void Init(ListMenuDescriptor desc, String text, String hotkey, Name child, int param = 0)
{
Super.Init(desc.mXpos, desc.mYpos, desc.mLinespacing, child, param);
mText = text;
mFont = desc.mFont;
mColor = desc.mFontColor;
mColorSelected = desc.mFontcolor2;
mHotkey = hotkey.CharCodeAt(0);
}
void InitDirect(double x, double y, int height, String hotkey, String text, Font font, int color, int color2, Name child, int param = 0)
{
Super.Init(x, y, height, child, param);
mText = text;
mFont = font;
mColor = color;
mColorSelected = color2;
mHotkey = hotkey.CharCodeAt(0);
}
override void Drawer(bool selected)
{
let font = generic_ui? NewSmallFont : mFont;
screen.DrawText(font, selected ? mColorSelected : mColor, mXpos, mYpos, mText, DTA_Clean, true);
}
override int GetWidth()
{
let font = generic_ui? NewSmallFont : mFont;
return max(1, font.StringWidth(StringTable.Localize(mText)));
}
}
//=============================================================================
//
// patch item
//
//=============================================================================
class ListMenuItemPatchItem : ListMenuItemSelectable
{
TextureID mTexture;
void Init(ListMenuDescriptor desc, TextureID patch, String hotkey, Name child, int param = 0)
{
Super.Init(desc.mXpos, desc.mYpos, desc.mLinespacing, child, param);
mHotkey = hotkey.CharCodeAt(0);
mTexture = patch;
}
void InitDirect(double x, double y, int height, TextureID patch, String hotkey, Name child, int param = 0)
{
Super.Init(x, y, height, child, param);
mHotkey = hotkey.CharCodeAt(0);
mTexture = patch;
}
override void Drawer(bool selected)
{
screen.DrawTexture (mTexture, true, mXpos, mYpos, DTA_Clean, true);
}
override int GetWidth()
{
return TexMan.GetSize(mTexture);
}
}