gzdoom/src/posix/cocoa
2017-07-29 17:03:18 -04:00
..
critsec.cpp cleanup of MIDI code dependencies 2017-03-10 19:08:36 +01:00
i_common.h Enable Core Profile on macOS only when OpenGL 3.3 is available 2017-07-13 18:05:58 +03:00
i_input.mm Skip autogenerated mouse move events in Cocoa backend regardless of mode 2017-07-08 13:36:55 +03:00
i_joystick.cpp Fixed compilation warnings in Cocoa backend 2016-11-19 16:42:16 +01:00
i_main.mm Added name of upcoming macOS to OS detection 2017-07-01 12:29:25 +03:00
i_main_except.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_system.mm Replace usleep with nanosleep for macOS too 2017-05-10 09:44:54 +02:00
i_timer.cpp - fixed: The frame timer for interpolating the renderer should always take its time from the actual beginning of the frame instead of checking the system timer in real time when rendering starts. 2017-07-20 14:20:50 +02:00
i_video.mm Revert "- ported Linux crash fix to Mac" 2017-07-25 07:34:26 -04:00
sdlglvideo.h - fixed mac compile(hopefully?) 2017-07-29 17:03:18 -04:00
st_console.h Made sure that the last text line is always visible in OS X startup window 2016-02-28 23:15:22 +01:00
st_console.mm - replaced a large batch of DWORDs. 2017-03-09 20:19:55 +01:00
st_start.mm Added missing header #include for old OS X SDKs 2015-12-30 12:17:38 +02:00