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zdoom
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gzdoom
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9f0f659db0
gzdoom
/
src
/
rendering
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Magnus Norddahl
9f0f659db0
- remove old vid_maxfps implementations as they were garbage anyway and the new one works on all the platforms
2019-03-26 11:10:17 +01:00
..
2d
- reworked the load/save menu to use the new console font.
2019-03-11 20:59:43 +01:00
gl
- remove old vid_maxfps implementations as they were garbage anyway and the new one works on all the platforms
2019-03-26 11:10:17 +01:00
gl_load
hwrenderer
- renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic.
2019-03-22 19:54:19 +01:00
polyrenderer
- disable player sprite drawing on canvases for the softpoly renderer.
2019-03-09 12:17:57 +01:00
swrenderer
- cleanup of savegame picture code.
2019-03-09 14:48:14 +01:00
vulkan
- remove old vid_maxfps implementations as they were garbage anyway and the new one works on all the platforms
2019-03-26 11:10:17 +01:00