mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-23 20:43:15 +00:00
bf281a4372
occurences in the code that depended on it were changed accordingly. Invulnerability colormaps are now being set by the items exclusively. - Changed many checks for the friendly Minotaur to a new flag MF5_SUMMONEDMONSTER so that it can hopefully be generalized to be usable elsewhere later. - Added Gez's submission for converting the Minotaur to DECORATE. SVN r1120 (trunk)
129 lines
2.3 KiB
Text
129 lines
2.3 KiB
Text
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// Health -------------------------------------------------------------------
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ACTOR ArtiHealth : HealthPickup 82
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{
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Game Raven
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SpawnID 24
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Health 25
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+COUNTITEM
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+FLOATBOB
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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Inventory.Icon ARTIPTN2
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Inventory.PickupSound "misc/p_pkup"
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Inventory.PickupMessage "$TXT_ARTIHEALTH"
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States
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{
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Spawn:
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PTN2 ABC 4
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Loop
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}
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}
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// Super health -------------------------------------------------------------
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ACTOR ArtiSuperHealth : HealthPickup 32
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{
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Game Raven
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SpawnID 25
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Health 100
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+COUNTITEM
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+FLOATBOB
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+INVENTORY.PICKUPFLASH
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+INVENTORY.FANCYPICKUPSOUND
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Inventory.Icon ARTISPHL
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Inventory.PickupSound "misc/p_pkup"
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Inventory.PickupMessage "$TXT_ARTISUPERHEALTH"
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States
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{
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Spawn:
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SPHL A 350
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Loop
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}
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}
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// Flight -------------------------------------------------------------------
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ACTOR ArtiFly : PowerupGiver 83
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{
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Game Raven
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SpawnID 15
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+COUNTITEM
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+FLOATBOB
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+INVENTORY.PICKUPFLASH
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+INVENTORY.INTERHUBSTRIP
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Inventory.RespawnTics 4230
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Inventory.Icon ARTISOAR
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Inventory.PickupMessage "$TXT_ARTIFLY"
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Powerup.Type Flight
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States
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{
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Spawn:
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SOAR ABCB 5
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Loop
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}
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}
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// Invulnerability Heretic (Ring of invincibility) --------------------------
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ACTOR ArtiInvulnerability : PowerupGiver 84
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{
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Game Heretic
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SpawnID 133
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+COUNTITEM
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+FLOATBOB
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+INVENTORY.PICKUPFLASH
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Inventory.RespawnTics 4230
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Inventory.Icon ARTIINVU
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Inventory.PickupMessage "$TXT_ARTIINVULNERABILITY"
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Powerup.Type Invulnerable
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Powerup.Color GoldMap
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States
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{
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Spawn:
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INVU ABCD 3
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Loop
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}
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}
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// Invulnerability Hexen (Icon of the defender) -----------------------------
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ACTOR ArtiInvulnerability2 : PowerupGiver 84
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{
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Game Hexen
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SpawnID 133
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+COUNTITEM
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+FLOATBOB
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+INVENTORY.PICKUPFLASH
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Inventory.RespawnTics 4230
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Inventory.Icon ARTIDEFN
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Inventory.PickupMessage "$TXT_ARTIINVULNERABILITY2"
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Powerup.Type Invulnerable
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States
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{
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Spawn:
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DEFN ABCD 3
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Loop
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}
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}
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// Torch --------------------------------------------------------------------
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ACTOR ArtiTorch : PowerupGiver 33
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{
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Game Raven
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SpawnID 73
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+COUNTITEM
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+FLOATBOB
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+INVENTORY.PICKUPFLASH
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Inventory.Icon ARTITRCH
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Inventory.PickupMessage "$TXT_ARTITORCH"
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Powerup.Type Torch
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States
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{
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Spawn:
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TRCH ABC 3 Bright
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Loop
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}
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}
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