gzdoom/wadsrc/decorate/hexen/clericplayer.txt
Christoph Oelckers e5bce37755 - Converted Heretic's and Hexen's players to DECORATE.
- Made Hexenarmor factors configurable by DECORATE.
- Added support for selecting the invulnerability mode per item as well.
- Made Invulnerability and Healing radius behavior selectable by player
  class instead of hard coding the special behavior to the Hexen classes.


SVN r379 (trunk)
2006-11-07 10:20:09 +00:00

85 lines
1.5 KiB
Text

// The cleric ---------------------------------------------------------------
ACTOR ClericPlayer : PlayerPawn
{
Health 100
ReactionTime 0
PainChance 255
Radius 16
Height 64
Speed 1
+NOSKIN
PainSound "PlayerClericPain"
RadiusDamageFactor 0.25
Player.JumpZ 9.75
Player.Viewheight 48
Player.ColorRange 146, 163
Player.SpawnClass "Cleric"
Player.DisplayName "Cleric"
Player.SoundClass "cleric"
Player.ScoreIcon "CLERFACE"
Player.InvulnerabilityMode "Ghost"
Player.HealRadiusType "Health"
Player.Hexenarmor 10, 10, 25, 5, 20
Player.StartItem "CWeapMace"
States
{
Spawn:
CLER A -1
Stop
See:
CLER ABCD 4
Loop
Pain:
CLER H 4
CLER H 4 A_Pain
Goto Spawn
Missile:
Melee:
CLER EFG 6
Goto Spawn
Death:
CLER I 6
CLER J 6 A_PlayerScream
CLER KL 6
CLER M 6 A_NoBlocking
CLER NOP 6
CLER Q -1
Stop
XDeath:
CLER R 5 A_PlayerScream
CLER S 5
CLER T 5 A_NoBlocking
CLER UVWXYZ 5
CLER [ -1
Stop
Ice:
CLER "\" 5 A_FreezeDeath
CLER "\" 1 A_FreezeDeathChunks
Wait
Burn:
FDTH C 5 BRIGHT A_PlaySound("*burndeath")
FDTH D 4 BRIGHT
FDTH G 5 BRIGHT
FDTH H 4 BRIGHT A_PlayerScream
FDTH I 5 BRIGHT
FDTH J 4 BRIGHT
FDTH K 5 BRIGHT
FDTH L 4 BRIGHT
FDTH M 5 BRIGHT
FDTH N 4 BRIGHT
FDTH O 5 BRIGHT
FDTH P 4 BRIGHT
FDTH Q 5 BRIGHT
FDTH R 4 BRIGHT
FDTH S 5 BRIGHT A_NoBlocking
FDTH T 4 BRIGHT
FDTH U 5 BRIGHT
FDTH V 4 BRIGHT
ACLO E 35 A_CheckPlayerDone
Wait
ACLO E 8
Stop
}
}