gzdoom/wadsrc/static/iwadinfo.txt
Christoph Oelckers 050acc9271 - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
* all new things got either an sctor definition or are explicitly deleted through the 'doomednums' section in MAPINFO. CTC related actors are non-functional!
* added a 'noskillflags' option to 'doomednums' so that the lightmap definition things in the maps can be repurposed as dynamic lights.
* added the new dagger powerup.
* added MAPINFO entries for the added maps.
2017-05-01 21:25:54 +02:00

434 lines
8.9 KiB
Text

// Must be sorted in identification order (easiest to recognize first!)
IWad
{
Name = "Delaweare"
Autoname = "delaweare"
Game = "Doom"
Config = "Delaweare"
Mapinfo = "mapinfo/doom2.txt"
MustContain = "TITLEMAP", "ROVEA0", "GRLURD01", "SQOUI01"
BannerColors = "00 00 00", "ff ff ff"
}
IWad
{
Name = "The Adventures of Square"
Autoname = "square.square"
Game = "Doom"
Config = "Square"
Mapinfo = "mapinfo/mindefaults.txt"
MustContain = "SQU-IWAD", "E1A1"
BannerColors = "ff ff ff", "80 00 80"
}
IWad
{
Name = "The Adventures of Square (Square-ware)"
Autoname = "square.squareware"
Game = "Doom"
Config = "Square"
Mapinfo = "mapinfo/mindefaults.txt"
MustContain = "SQU-SWE1", "E1A1"
BannerColors = "ff ff ff", "80 00 80"
}
IWad
{
Name = "Harmony"
Autoname = "harmony"
Game = "Doom"
Config = "Harmony"
Mapinfo = "mapinfo/hacxharm.txt"
MustContain = "MAP01", "0HAWK01", "0CARA3", "0NOSE1"
BannerColors = "6e b4 d6", "45 4f 7e"
}
IWad
{
Name = "Hacx 2.0"
Game = "Doom"
Config = "Hacx"
Autoname = "hacx.hacx2"
Mapinfo = "mapinfo/hacxharm.txt"
MustContain = "MAP01", "HACX-E"
BannerColors = "ff ff ff", "00 88 22"
}
IWad
{
Name = "Hacx: Twitch'n Kill"
Game = "Doom"
Config = "Hacx"
Autoname = "hacx.hacx1"
Mapinfo = "mapinfo/hacxharm.txt"
MustContain = "MAP01", "HACX-R"
BannerColors = "00 00 a8", "a8 a8 a8"
}
IWad
{
Name = "Action Doom 2: Urban Brawl"
Autoname = "urbanbrawl"
Game = "Doom"
Config = "UrbanBrawl"
Mapinfo = "mapinfo/urbanbrawl.txt"
MustContain = "MAP01", "AD2LIB"
BannerColors = "a8 a8 00", "a8 00 00"
}
IWad
{
Name = "Chex(R) Quest 3"
Autoname = "chex.chex3"
Game = "Chex"
Config = "Chex"
Mapinfo = "mapinfo/chex.txt"
Compatibility = "NoTextcolor"
MustContain = "E1M1", "CYCLA1", "FLMBA1", "MAPINFO"
BannerColors = "ff ff 00", "00 c0 00"
}
IWad
{
Name = "Chex(R) Quest"
Autoname = "chex.chex1"
Game = "Chex"
Config = "Chex"
Mapinfo = "mapinfo/chex.txt"
MustContain = "E1M1", "E4M1", "W94_1", "POSSH0M0"
BannerColors = "ff ff 00", "00 c0 00"
}
IWad
{
Name = "Strife: Veteran Edition"
Autoname = "strife.veteran"
Game = "Strife"
Config = "Strife"
Mapinfo = "mapinfo/strife.txt"
MustContain = "MAP35", "I_RELB", "FXAA_F"
BannerColors = "f0 f0 f0", "6b 3c 18"
Required = "Strife: Quest for the Sigil"
}
IWad
{
Name = "Strife: Quest for the Sigil"
Autoname = "strife.strife"
Game = "Strife"
Config = "Strife"
Mapinfo = "mapinfo/strife.txt"
MustContain = "MAP01", "MAP33", "ENDSTRF"
BannerColors = "d0 ad 99", "00 6b 65"
Load = "voices.wad"
}
IWad
{
Name = "Strife: Teaser (New Version)"
Game = "Strife"
Config = "Strife"
Autoname = "strifeteaser2"
Mapinfo = "mapinfo/strife.txt"
Compatibility = "Shareware", "Teaser2"
MustContain = "MAP33", "ENDSTRF", "INVCURS"
BannerColors = "d0 ad 99", "00 6b 65"
}
IWad
{
Name = "Strife: Teaser (Old Version)"
Game = "Strife"
Config = "Strife"
Autoname = "strifeteaser1"
Mapinfo = "mapinfo/strife.txt"
Compatibility = "Shareware"
MustContain = "MAP33", "ENDSTRF"
BannerColors = "d0 ad 99", "00 6b 65"
}
IWad
{
Name = "Hexen: Beyond Heretic"
Game = "Hexen"
Config = "Hexen"
Autoname = "hexen.hexen"
Mapinfo = "mapinfo/hexen.txt"
Compatibility = "Poly1"
MustContain = "TITLE", "MAP01", "MAP40", "WINNOWR"
BannerColors = "f0 f0 f0", "6b 3c 18"
}
IWad
{
Name = "Hexen: Deathkings of the Dark Citadel"
Autoname = "hexen.deathkings"
Game = "Hexen"
Config = "Hexen"
Mapinfo = "mapinfo/hexen.txt"
Compatibility = "Poly1", "Poly2"
MustContain = "TITLE", "MAP60", "CLUS1MSG"
BannerColors = "f0 f0 f0", "6b 3c 18"
Required = "Hexen: Beyond Heretic"
}
IWad
{
Name = "Hexen: Demo Version"
Game = "Hexen"
Config = "Hexen"
Mapinfo = "mapinfo/hexen.txt"
Compatibility = "Shareware"
MustContain = "TITLE", "MAP01", "WINNOWR"
BannerColors = "f0 f0 f0", "6b 3c 18"
}
IWad
{
Name = "Blasphemer"
Autoname = "blasphemer"
Game = "Heretic"
Config = "Heretic"
Mapinfo = "mapinfo/heretic.txt"
MustContain = "E1M1", "E2M1", "TITLE", "BLASPHEM"
BannerColors = "73 00 00", "00 00 00"
}
IWad
{
Name = "Heretic: Shadow of the Serpent Riders"
Autoname = "heretic.shadow"
Game = "Heretic"
Config = "Heretic"
Mapinfo = "mapinfo/heretic.txt"
Compatibility = "Extended"
MustContain = "E1M1", "E2M1", "TITLE", "MUS_E1M1", "EXTENDED"
BannerColors = "fc fc 00", "a8 00 00"
}
IWad
{
Name = "Heretic"
Game = "Heretic"
Config = "Heretic"
Autoname = "heretic.heretic"
Mapinfo = "mapinfo/heretic.txt"
MustContain = "E1M1", "E2M1", "TITLE", "MUS_E1M1"
BannerColors = "fc fc 00", "a8 00 00"
}
IWad
{
Name = "Heretic Shareware"
Game = "Heretic"
Config = "Heretic"
Mapinfo = "mapinfo/hereticsw.txt"
Compatibility = "Shareware"
MustContain = "E1M1", "TITLE", "MUS_E1M1"
BannerColors = "fc fc 00", "a8 00 00"
}
IWad
{
Name = "FreeDM"
Autoname = "doom.freedoom.freedm"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom2.txt"
MustContain = "MAP01", "FREEDM"
BannerColors = "32 54 43", "c6 dc d1"
}
IWad
{
Name = "Freedoom: Phase 2"
Autoname = "doom.freedoom.phase2"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom2.txt"
MustContain = "MAP01", "FREEDOOM"
BannerColors = "32 54 43", "c6 dc d1"
}
IWad
{
Name = "Freedoom: Phase 1"
Autoname = "doom.freedoom.phase1"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom1.txt"
MustContain = "E1M1", "E2M1", "E3M1", "FREEDOOM"
BannerColors = "32 54 43", "c6 dc d1"
}
IWad
{
Name = "Freedoom: Demo Version"
Autoname = "doom.freedoom.demo"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom1.txt"
MustContain = "E1M1", "FREEDOOM"
BannerColors = "32 54 43", "c6 dc d1"
}
IWad
{
Name = "DOOM: BFG Edition"
Autoname = "doom.doom1.bfg"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/ultdoom.txt"
Compatibility = "Shorttex"
MustContain = "E1M1","E2M1","E2M2","E2M3","E2M4","E2M5","E2M6","E2M7","E2M8","E2M9",
"E3M1","E3M2","E3M3","E3M4","E3M5","E3M6","E3M7","E3M8","E3M9",
"DPHOOF","BFGGA0","HEADA1","CYBRA1","SPIDA1D1", "E4M2",
"DMENUPIC", "M_ACPT", "M_CAN", "M_EXITO", "M_CHG"
BannerColors = "54 54 54", "a8 a8 a8"
}
IWad
{
Name = "DOOM: Complete: WadSmoosh"
Autoname = "doom.doom2.wadsmoosh"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom2.txt"
Compatibility = "Shorttex"
MustContain = "SMOOSHED", "ANIMDEFS", "LANGUAGE", "MAPINFO", "ENDOOM", "M_DOOM", "TITLEPIC", "TEXTURES"
BannerColors = "a8 00 00", "a8 a8 a8"
}
IWad
{
Name = "The Ultimate DOOM"
Autoname = "doom.doom1.ultimate"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/ultdoom.txt"
Compatibility = "Shorttex"
MustContain = "E1M1","E2M1","E2M2","E2M3","E2M4","E2M5","E2M6","E2M7","E2M8","E2M9",
"E3M1","E3M2","E3M3","E3M4","E3M5","E3M6","E3M7","E3M8","E3M9",
"DPHOOF","BFGGA0","HEADA1","CYBRA1","SPIDA1D1", "E4M2"
BannerColors = "54 54 54", "a8 a8 a8"
}
IWad
{
Name = "DOOM Registered"
Autoname = "doom.doom1.registered"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom1.txt"
Compatibility = "Shorttex"
MustContain = "E1M1","E2M1","E2M2","E2M3","E2M4","E2M5","E2M6","E2M7","E2M8","E2M9",
"E3M1","E3M2","E3M3","E3M4","E3M5","E3M6","E3M7","E3M8","E3M9",
"DPHOOF","BFGGA0","HEADA1","CYBRA1","SPIDA1D1"
BannerColors = "54 54 54", "a8 a8 a8"
}
IWad
{
Name = "DOOM Shareware"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom1.txt"
Compatibility = "Shareware", "Shorttex"
MustContain = "E1M1"
BannerColors = "54 54 54", "a8 a8 a8"
}
IWad
{
Name = "Final Doom: TNT - Evilution"
Autoname = "doom.doom2.tnt"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/tnt.txt"
Compatibility = "Shorttex", "Stairs"
MustContain = "MAP01", "REDTNT2"
BannerColors = "a8 00 00", "a8 a8 a8"
}
IWad
{
Name = "Final Doom: Plutonia Experiment"
Autoname = "doom.doom2.plutonia"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/plutonia.txt"
Compatibility = "Shorttex"
MustContain = "MAP01", "CAMO1"
BannerColors = "a8 00 00", "a8 a8 a8"
}
IWad
{
Name = "DOOM 2: BFG Edition"
Autoname = "doom.doom2.bfg"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom2bfg.txt"
Compatibility = "Shorttex"
MustContain = "MAP01", "DMENUPIC", "M_ACPT", "M_CAN", "M_EXITO", "M_CHG"
BannerColors = "a8 00 00", "a8 a8 a8"
Load = "nerve.wad"
}
// Doom 2 must be last to be checked becaude MAP01 is its only requirement
IWad
{
Name = "DOOM 2: Hell on Earth"
Autoname = "doom.doom2.commercial"
Game = "Doom"
Config = "Doom"
Mapinfo = "mapinfo/doom2.txt"
Compatibility = "Shorttex"
MustContain = "MAP01"
BannerColors = "a8 00 00", "a8 a8 a8"
}
Names
{
"doom_complete.pk3"
"bfgdoom2.wad"
"doom2bfg.wad"
"doom2f.wad"
"doom2.wad"
"plutonia.wad"
"tnt.wad"
"bfgdoom.wad"
"doombfg.wad"
"doomu.wad"
"doom.wad"
"doom1.wad"
"heretic.wad"
"hereticsr.wad"
"heretic1.wad"
"hexen.wad"
"hexdd.wad"
"hexendemo.wad"
"hexdemo.wad"
"strife1.wad"
"strife0.wad"
"strife.wad"
"freedoom1.wad"
"freedoom2.wad"
"freedoomu.wad"
"freedoom.wad"
"freedm.wad"
"blasphem.wad"
"blasphemer.wad"
"chex.wad"
"chex3.wad"
"action2.wad"
"harm1.wad"
"hacx.wad"
"hacx2.wad"
"square1.pk3"
"delaweare.wad"
"sve.wad"
}