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fonts
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- cleaned the includes of the sound backend code of unwanted content.
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2019-12-08 22:17:19 +01:00 |
resourcefiles
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- fixed bad variable name for lump filter
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2019-11-04 00:08:06 +01:00 |
textures
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- move colorization parser from 'textures' to 'gldefs'
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2020-01-05 16:30:01 -05:00 |
xlat
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a_keys.cpp
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- separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated.
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2019-12-16 23:52:39 +01:00 |
a_keys.h
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a_weapons.cpp
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a_weapons.h
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d_dehacked.cpp
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Made several classes trivially copyable,
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2019-09-09 09:52:33 +02:00 |
d_dehacked.h
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decallib.cpp
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decallib.h
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g_doomedmap.cpp
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g_mapinfo.cpp
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
g_mapinfo.h
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
g_skill.cpp
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- remove '... is already the default skill' error
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2019-08-17 11:49:16 +03:00 |
gametype.h
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- moved more files out of the root src directory.
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2019-07-14 14:39:21 +02:00 |
gi.cpp
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- added ability to set custom alternative HUD
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2019-11-26 15:45:18 +02:00 |
gi.h
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- added ability to set custom alternative HUD
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2019-11-26 15:45:18 +02:00 |
gstrings.h
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info.cpp
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- do not allow summon CCMD to spawn abstract classes
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2019-12-12 02:13:19 +01:00 |
info.h
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- defaulted a few empty constructors.
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2019-06-21 07:52:25 +02:00 |
keysections.cpp
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p_blockmap.h
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- moved more files out of the root src directory.
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2019-07-14 14:39:21 +02:00 |
p_terrain.cpp
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- added 'damageonland' property to terrain definition
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2019-12-12 15:14:30 +01:00 |
p_terrain.h
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- added 'damageonland' property to terrain definition
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2019-12-12 15:14:30 +01:00 |
p_xlat.cpp
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r_defs.h
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Add more ways to prevent GZDoom from drawing skybox walls
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2020-01-11 13:24:02 +01:00 |
statistics.cpp
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Add current, max and average velocity as stat (#912)
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2019-08-28 20:33:07 +02:00 |
stringtable.cpp
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- fixed erroneous override of default language strings
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2020-01-06 10:22:42 +02:00 |
stringtable.h
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- when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
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2019-04-13 14:43:49 +02:00 |
teaminfo.cpp
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teaminfo.h
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umapinfo.cpp
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- fixed UMAPINFO episode parsing
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2019-07-16 12:39:36 +03:00 |
w_wad.cpp
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- handle mirroring in MNTR sprite renaming
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2019-12-07 14:58:23 +02:00 |
w_wad.h
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- extended lump injection to allow injecting data into a PWAD's directory, not just the IWAD.
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2019-09-13 13:55:53 +02:00 |
w_zip.h
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