gzdoom/src/gamedata
Kevin Caccamo 9b598017f9 Add more ways to prevent GZDoom from drawing skybox walls
Add noskywalls flag to sectors and linedefs
2020-01-11 13:24:02 +01:00
..
fonts - cleaned the includes of the sound backend code of unwanted content. 2019-12-08 22:17:19 +01:00
resourcefiles - fixed bad variable name for lump filter 2019-11-04 00:08:06 +01:00
textures - move colorization parser from 'textures' to 'gldefs' 2020-01-05 16:30:01 -05:00
xlat
a_keys.cpp - separated the channel number from the flags in the sound interface so that the 8 channel limit can be eliminated. 2019-12-16 23:52:39 +01:00
a_keys.h
a_weapons.cpp
a_weapons.h
d_dehacked.cpp Made several classes trivially copyable, 2019-09-09 09:52:33 +02:00
d_dehacked.h
decallib.cpp
decallib.h
g_doomedmap.cpp
g_mapinfo.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
g_mapinfo.h - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
g_skill.cpp - remove '... is already the default skill' error 2019-08-17 11:49:16 +03:00
gametype.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
gi.cpp - added ability to set custom alternative HUD 2019-11-26 15:45:18 +02:00
gi.h - added ability to set custom alternative HUD 2019-11-26 15:45:18 +02:00
gstrings.h
info.cpp - do not allow summon CCMD to spawn abstract classes 2019-12-12 02:13:19 +01:00
info.h - defaulted a few empty constructors. 2019-06-21 07:52:25 +02:00
keysections.cpp
p_blockmap.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
p_terrain.cpp - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
p_terrain.h - added 'damageonland' property to terrain definition 2019-12-12 15:14:30 +01:00
p_xlat.cpp
r_defs.h Add more ways to prevent GZDoom from drawing skybox walls 2020-01-11 13:24:02 +01:00
statistics.cpp Add current, max and average velocity as stat (#912) 2019-08-28 20:33:07 +02:00
stringtable.cpp - fixed erroneous override of default language strings 2020-01-06 10:22:42 +02:00
stringtable.h - when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file. 2019-04-13 14:43:49 +02:00
teaminfo.cpp
teaminfo.h
umapinfo.cpp - fixed UMAPINFO episode parsing 2019-07-16 12:39:36 +03:00
w_wad.cpp - handle mirroring in MNTR sprite renaming 2019-12-07 14:58:23 +02:00
w_wad.h - extended lump injection to allow injecting data into a PWAD's directory, not just the IWAD. 2019-09-13 13:55:53 +02:00
w_zip.h