gzdoom/wadsrc/static
2023-09-25 21:19:59 +02:00
..
credits
engine
filter
fonts - added characters U-0404 and U-0490 for Ukrainian language support. 2022-11-06 14:55:30 +01:00
glstuff
graphics
maparrows
mapinfo Switch actors from using light probes to performing trace visibility tests 2023-09-25 21:18:57 +02:00
sbarinfo
shaders WIP VkLightmap integration 2023-09-25 21:19:59 +02:00
sounds
sprites
textures
xlat - fixed. Boom's generalized crushers must stop 8 units above the floor 2023-09-15 00:35:20 +02:00
zscript Add CHANGELEVEL_NOAUTOSAVE flag to ChangeLevel to allow scripted level-switching to bypass autosaving 2023-09-25 21:19:07 +02:00
althudcf.txt
animdefs.txt
botsupp.txt
compatibility.txt - added a nomirrors compatibility handler and applied it to Conf256's CONF55 map. 2023-09-14 20:21:35 +02:00
decaldef.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
language.0 - language update 2023-09-24 23:02:57 +02:00
language.csv - language update 2023-09-24 23:02:57 +02:00
language.def - new text duplicate for pending menu redesign 2023-09-17 09:04:44 +02:00
lmacros.csv - language update 2023-09-24 23:02:57 +02:00
lockdefs.txt
menudef.txt Update menudef to also include Professor Hastig suggestions 2023-09-25 21:19:07 +02:00
netnotch.dat
newconsolefont.hex
newmenufont.license Use a truetype font for the options menu, although a better one could probably be chosen to match the theme of doom 2023-09-25 21:19:57 +02:00
newmenufont.ttf Use a truetype font for the options menu, although a better one could probably be chosen to match the theme of doom 2023-09-25 21:19:57 +02:00
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
x11r6rgb.txt
xg.wopn
xhairs.txt
zbigfont.lmp
zscript.txt Map<K,V> and MapIterator<K,V> for ZScript 2022-12-04 15:11:00 +01:00