gzdoom/src/common/platform
Christoph Oelckers 96ceb11af0 - various engine updates from Raze.
* removed refreshFreq variable and related code. This only got into the backend because of stupid interpolation code in some of the Build games which has long been removed.
* save FixedBitArrays as base64 in savegames.
* allow indirections in the string table - by prefixing the language string with '$$' the remaining text is interpreted as another string label to resolve.
* constexpr in palette code, also replacing #defines with enums.
2020-09-27 10:17:58 +02:00
..
posix - various engine updates from Raze. 2020-09-27 10:17:58 +02:00
win32 - various engine updates from Raze. 2020-09-27 10:17:58 +02:00