gzdoom/wadsrc/static/actors
Randy Heit d37f9cbcae Add flies (doomed #112) from the Hexen retail beta
...because it brought back memories of adding Strife support.
- The search function is radically different, but the flying mechanics are
  the same.
2015-04-02 17:52:54 -05:00
..
chex - Fixed some typos with chex quest obituaries and French translation error. 2014-07-15 21:20:05 -04:00
doom Whoops. 2015-01-06 19:34:11 -06:00
heretic - undid NOGRAVITY for all floatbobbing items. 2015-02-12 16:27:28 +01:00
hexen Add flies (doomed #112) from the Hexen retail beta 2015-04-02 17:52:54 -05:00
raven - undid NOGRAVITY for all floatbobbing items. 2015-02-12 16:27:28 +01:00
shared Added 'lifestealmax' parameter and STEALARMOR flag to A_Saw and A_CustomPunch. 2014-12-18 23:05:59 +03:00
strife - fixed: With P_ExplodeMissile now working properly it is no longer valid to terminate a looping sound in a missile's death state because it now gets called after the death sound has been started. 2014-11-25 16:49:27 +01:00
actor.txt - fixed: The replacement actors for A_SetTelefog should not require inheriting from TeleportFog. 2015-03-31 22:11:16 +02:00
constants.txt Added QF_SINE 2015-03-01 18:53:34 -06:00