gzdoom/src/menu
2010-09-27 22:36:47 +00:00
..
colorpickermenu.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
joystickmenu.cpp - Fixed: FOptionMenuItemJoyMap::SetSelection() did not convert from menu selection number to joyaxis number. 2010-09-19 04:04:34 +00:00
listmenu.cpp - Am I the only one who thinks that static_casts can create really clunky code? (Thanks, GCC, for your overly paranoid warning settings that necessitate such ugliness. :( ) 2010-09-22 06:52:48 +00:00
loadsavemenu.cpp - fixed: The loadgame menu responder did not check for an empty list of savegames. 2010-09-27 22:36:47 +00:00
menu.cpp - fixed: Backing out of a skill confirmation message screen caused that skill to be used for the next game if the menu wasn't fully closed first. 2010-09-25 23:28:44 +00:00
menu.h - added automatic centering of Hexen's skill menu so that it can adjust automatically to the different player classes. 2010-09-21 12:58:59 +00:00
menudef.cpp - fixed: The order of items in the main menu was wrong. Doom is supposed to have 'Options' in second place. Many vanilla-compatible mods with special one-patch menus would not work correctly due to this. Fortunately the only mod I could find that relied on ZDoom's order was Action Doom 2, which as an IWAD can easily be handled by a simple configuration option. 2010-09-26 06:53:40 +00:00
menuinput.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
messagebox.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
optionmenu.cpp - Am I the only one who thinks that static_casts can create really clunky code? (Thanks, GCC, for your overly paranoid warning settings that necessitate such ugliness. :( ) 2010-09-22 06:52:48 +00:00
optionmenuitems.h - some layout tweaks for the option menu system, in particular to shorten the sliders if the menu is too wide. 2010-09-16 10:59:40 +00:00
playerdisplay.cpp - fixed: The class selection menu crashed when no item in the menu was selected. 2010-09-15 20:11:32 +00:00
playermenu.cpp - Am I the only one who thinks that static_casts can create really clunky code? (Thanks, GCC, for your overly paranoid warning settings that necessitate such ugliness. :( ) 2010-09-22 06:52:48 +00:00
readthis.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
videomenu.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00