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zdoom
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gzdoom
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9230a20f18
gzdoom
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wadsrc
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Christoph Oelckers
00fcf4bc06
- for some reason using world coordinates for clipping in the shader is somewhat imprecise so the clip plane heights have to be adjusted a bit for it.
2014-07-13 13:25:42 +02:00
..
static
- for some reason using world coordinates for clipping in the shader is somewhat imprecise so the clip plane heights have to be adjusted a bit for it.
2014-07-13 13:25:42 +02:00
CMakeLists.txt
Merge branch 'master' of
https://github.com/rheit/zdoom
2013-07-02 09:59:59 +02:00
wadsrc.vcproj
- converted project to Visual Studio 2008 format.
2013-10-03 12:08:57 +02:00