gzdoom/src/scripting
Christoph Oelckers 91a8f5cd04 Merge remote-tracking branch 'remotes/origin/master' into Texture_Cleanup
# Conflicts:
#	src/polyrenderer/poly_renderthread.cpp
#	src/swrenderer/r_renderthread.cpp
2018-12-10 18:47:21 +01:00
..
backend - fixed return value of native call to dynamic array's Reserve() 2018-12-10 11:26:46 +02:00
decorate Removed more literal references to AInventory. 2018-12-04 17:00:48 +01:00
vm Merge remote-tracking branch 'remotes/origin/master' into Texture_Cleanup 2018-12-10 18:47:21 +01:00
zscript - fixed handling of dummy flags. 2018-11-25 10:06:00 +01:00
symbols.cpp Merge branch 'asmjit' into weapon_scriptification 2018-11-26 00:14:44 +01:00
symbols.h Merge branch 'asmjit' into weapon_scriptification 2018-11-26 00:14:44 +01:00
thingdef.cpp - fixed issues with Dehacked's ad-hoc script code generation 2018-12-03 12:24:55 +01:00
thingdef.h Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
thingdef_data.cpp - more direct native function calls. 2018-12-04 18:16:01 +01:00
thingdef_properties.cpp Removed all native components from AInventory. 2018-12-04 18:06:09 +01:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 08:19:19 +02:00
types.h - fixed compilation of targets with optimization 2018-11-15 10:59:37 +02:00
vmiterators.cpp - fixed: Direct native functions for the JIT compiler may not return bool. 2018-12-05 18:41:19 +01:00
vmthunks.cpp Merge remote-tracking branch 'remotes/origin/master' into Texture_Cleanup 2018-12-10 18:47:21 +01:00
vmthunks_actors.cpp - fixed Actor.A_StopSound() native call 2018-12-09 10:13:43 +02:00