gzdoom/wadsrc/static/actors
Randy Heit 62ffe7e4e2 Add NOGRAVITY to every Raven actor with FLOATBOB
- Fixed: Heretic and Hexen completely skip all normal Z processing on
  mobjs with FLOATBOB set. To emulate that, we need to add NOGRAVITY to
  everything with that flag set.
2013-11-19 19:42:13 -06:00
..
chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - fixed: the ExplosiveBarrel's height was wrong. 2013-02-22 21:18:29 +00:00
heretic Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
hexen Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
raven Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
shared - let APowerRegeneration use the Strength property to define the amount of regeneration it gives. 2013-08-10 09:51:48 +02:00
strife - fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre. 2013-08-10 20:42:34 +02:00
actor.txt - P_DropItem's chance parameter had an incorrect default value. 2013-08-12 01:54:45 +02:00
constants.txt - Ability to set A_VileAttack's initial attack's damage type - by BlueShadow. 2013-08-09 12:18:58 +02:00