gzdoom/src/textures
Randy Heit 93202a5488 - Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
issues that caused its inclusion. Is an optimized GCC build any faster
  for being able to use strict aliasing rules? I dunno. It's still slower
  than a VC++ build.
  
  I did run into two cases where TAutoSegIterator caused intractable problems
  with breaking strict aliasing rules, so I removed the templating from it,
  and the caller is now responsible for casting the probe value from void *.
- Removed #include "autosegs.h" from several files that did not need it
  (in particular, dobject.h when not compiling with VC++).


SVN r1743 (trunk)
2009-08-02 03:38:57 +00:00
..
automaptexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
bitmap.cpp - Fixed: The composer for complex multipatch textures did not clear the palette 2009-07-25 09:11:15 +00:00
bitmap.h - Fixed: All translucent blending operations for CopyColors must treat an 2008-05-17 08:18:31 +00:00
buildtexture.cpp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
canvastexture.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
ddstexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
emptytexture.cpp - Fixed: Completely empty patches (8 0-bytes) could not be handled by the 2009-04-30 11:10:38 +00:00
flattexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
imgztexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
jpegtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
multipatchtexture.cpp - Added a "BlueMap" for powerup colors. 2009-07-17 01:17:06 +00:00
patchtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
pcxtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
pngtexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
rawpagetexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
texture.cpp - Fixed: Completely empty patches (8 0-bytes) could not be handled by the 2009-04-30 11:10:38 +00:00
texturemanager.cpp - added a compatibility option to restore the original Heretic bug where 2009-06-14 13:47:38 +00:00
textures.h - Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the 2009-08-02 03:38:57 +00:00
tgatexture.cpp - Changed: Textures without a name no longer get added to the texture manager's 2008-11-30 12:49:27 +00:00
warptexture.cpp - Added a CopyInfo function to FTexture that contains all code required to 2009-01-18 09:31:49 +00:00