mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-07 21:41:07 +00:00
e08da03a3d
I got rid of the old tx and ty CVARs because they made the texture scaling much more complicated than it was actually needed (and besides, they were completely useless except for testing purposes anyway.) SVN r522 (trunk) |
||
---|---|---|
.. | ||
a_arachnotron.cpp | ||
a_archvile.cpp | ||
a_bossbrain.cpp | ||
a_bruiser.cpp | ||
a_cacodemon.cpp | ||
a_cyberdemon.cpp | ||
a_demon.cpp | ||
a_doomglobal.h | ||
a_doomimp.cpp | ||
a_doommisc.cpp | ||
a_doomweaps.cpp | ||
a_fatso.cpp | ||
a_keen.cpp | ||
a_lostsoul.cpp | ||
a_painelemental.cpp | ||
a_possessed.cpp | ||
a_revenant.cpp | ||
a_scriptedmarine.cpp | ||
a_spidermaster.cpp | ||
doom_sbar.cpp |