gzdoom/wadsrc/static/actors
Christoph Oelckers 4d991de92d - moved common code of Raven's fast projectiles into a base class
called FastProjectile. This base class doesn't have any effects attached
  so that it can be used for user defined fast projectiles.


SVN r1290 (trunk)
2008-11-15 09:57:18 +00:00
..
chex - Added NULL checks to all places where class names are passed as DECORATE 2008-10-25 17:38:00 +00:00
doom - Finally has the right idea how to restore Doom's original clipping of projectiles 2008-10-05 11:23:41 +00:00
heretic - moved common code of Raven's fast projectiles into a base class 2008-11-15 09:57:18 +00:00
hexen - moved common code of Raven's fast projectiles into a base class 2008-11-15 09:57:18 +00:00
raven - Fixed: The chat sound for Strife was misnamed in the gameinfo structure. 2008-08-12 23:00:48 +00:00
shared - moved common code of Raven's fast projectiles into a base class 2008-11-15 09:57:18 +00:00
strife - Added Gez's patch for removing MF4_FIRERESIST. 2008-08-19 19:38:39 +00:00
actor.txt - Added native variables to expression evaluator and replaced the previous 2008-10-19 21:43:36 +00:00
constants.txt - Added native variables to expression evaluator and replaced the previous 2008-10-19 21:43:36 +00:00