gzdoom/wadsrc/mapinfo
Christoph Oelckers 6c21616c85 - Changed: HIRESTEX 'define' textures now replace existing textures
of type MiscPatch with the same name.
- Added UDMF line trigger types MonsterUse and MonsterPush.
- Separated skill and class filter bits from FMapThing::flags so that
  UDMF can define up to 16 of each. Also separated easy/baby and
  hard/nightmare and changed default MAPINFO definitions.
- Changed: Crosshair drawing uses the current player class's default health instead
  of 100 to calculate the color for the crosshair.
- Added SECF_NOFALLINGDAMAGE flag plus Sector_ChangeFlags to set it. Also separated
  all user settable flags from MoreFlags into their own Flags variable.


SVN r964 (trunk)
2008-05-11 21:16:32 +00:00
..
doom1.txt - Externalized all default episode definitions. Added an 'optional' keyword 2008-04-05 12:14:33 +00:00
doom2.txt - Externalized all default episode definitions. Added an 'optional' keyword 2008-04-05 12:14:33 +00:00
doomcommon.txt - Changed: HIRESTEX 'define' textures now replace existing textures 2008-05-11 21:16:32 +00:00
heretic.txt - Changed: HIRESTEX 'define' textures now replace existing textures 2008-05-11 21:16:32 +00:00
hexen.txt - Changed: HIRESTEX 'define' textures now replace existing textures 2008-05-11 21:16:32 +00:00
plutonia.txt - Externalized all default episode definitions. Added an 'optional' keyword 2008-04-05 12:14:33 +00:00
strife.txt - Changed: HIRESTEX 'define' textures now replace existing textures 2008-05-11 21:16:32 +00:00
tnt.txt - Externalized all default episode definitions. Added an 'optional' keyword 2008-04-05 12:14:33 +00:00