gzdoom/wadsrc/static/zscript/strife
Christoph Oelckers 36058df025 - gave the strifehumanoid's burn states dynamic lights.
Unlike everything else from the IWADs this had to use the 'light' keyword in ZScript because this is merely a base class for many others and the light definitions here need to be inheritable.
2018-12-22 16:11:18 +01:00
..
acolyte.txt Another sound with wrong attenuation 2017-06-08 17:13:36 +02:00
alienspectres.txt Create alienspectres.txt 2017-06-08 16:23:35 +02:00
beggars.txt
coin.txt
crusader.txt
entityboss.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
inquisitor.txt
klaxon.txt
loremaster.txt
macil.txt
merchants.txt
oracle.txt
peasants.txt
programmer.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
questitems.txt
ratbuddy.txt
reaver.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
rebels.txt
sentinel.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
sigil.txt - fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon. 2017-06-09 06:22:31 -04:00
spectral.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
stalker.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
strifeammo.txt
strifearmor.txt
strifebishop.txt
strifefunctions.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
strifehumanoid.txt - gave the strifehumanoid's burn states dynamic lights. 2018-12-22 16:11:18 +01:00
strifeitems.txt
strifekeys.txt
strifeplayer.txt
strifestuff.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
strifeweapons.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
svelights.txt - added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable: 2017-05-01 21:25:54 +02:00
svestuff.txt - fixed: The Talisman powerup for SVE was given to the wrong actor. 2017-05-03 22:07:33 +02:00
templar.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
thingstoblowup.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weaponassault.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weaponcrossbow.txt
weapondagger.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weaponflamer.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weapongrenade.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
weaponmauler.txt - removed ZDOOMADD and updated actors in question with ZDOOMTRANS 2017-06-04 12:30:35 +02:00
weaponmissile.txt
zombie.txt