.. |
drawers
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- Add model rendering to the software renderer
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2017-11-27 23:47:26 +01:00 |
line
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- Add model rendering to the software renderer
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2017-11-27 23:47:26 +01:00 |
plane
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- Add model rendering to the software renderer
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2017-11-27 23:47:26 +01:00 |
scene
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- Add r_model_distance_cull to control when models turn into sprites
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2017-11-29 01:09:26 +01:00 |
segments
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- Make it more clear what bFakeBoundary did
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2017-07-02 15:35:29 +02:00 |
things
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- Improve weapon hud model in the software renderer
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2017-11-29 00:33:37 +01:00 |
viewport
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- Add model rendering to the software renderer
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2017-11-27 23:47:26 +01:00 |
r_all.cpp
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- Add model rendering to the software renderer
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2017-11-27 23:47:26 +01:00 |
r_memory.cpp
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- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
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2017-04-17 12:27:19 +02:00 |
r_memory.h
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- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
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2017-04-17 12:27:19 +02:00 |
r_renderthread.cpp
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- Add polyobj support to r_scene_multithreaded
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2017-07-02 17:22:59 +02:00 |
r_renderthread.h
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- Add polyobj support to r_scene_multithreaded
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2017-07-02 17:22:59 +02:00 |
r_swcanvas.cpp
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- Fix pixel center sampling bug in SWCanvas::DrawTexture
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2017-07-22 10:40:30 +02:00 |
r_swcanvas.h
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- refactored FDynamicColormap out of sector_t.
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2017-03-15 22:04:59 +01:00 |
r_swcolormaps.cpp
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- added missing memory barrier
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2017-03-16 17:58:41 +01:00 |
r_swcolormaps.h
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- Fix testcolor and testfade in the software renderer
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2017-05-28 23:57:09 +02:00 |
r_swrenderer.cpp
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- more timer cleanup
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2017-11-13 00:28:43 +01:00 |
r_swrenderer.h
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- more timer cleanup
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2017-11-13 00:28:43 +01:00 |