gzdoom/wadsrc
Christoph Oelckers fc38728309 - made some changes to the shaders to allow downpatching them to GLSL 1.2:
* disable the dynamic light code if no buffers are available
 * added a duplicate of the getTexel function which cannot be patched without creating syntax problems.
 * fixe int<->float conversion warning, which on some compilers may be an error.
2016-04-26 11:31:27 +02:00
..
static - made some changes to the shaders to allow downpatching them to GLSL 1.2: 2016-04-26 11:31:27 +02:00
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-02-06 05:21:48 +01:00