gzdoom/wadsrc/static/zscript/base.txt

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class Object native
{
/*virtual*/ native void Destroy();
}
class Thinker : Object native
{
}
class ThinkerIterator : Object native
{
enum EStatnums
{
MAX_STATNUM = 127
}
native static ThinkerIterator Create(class<Actor> type = "Actor", int statnum=MAX_STATNUM+1);
native Thinker Next();
native void Reinit();
}
class DropItem : Object native
{
/* native fields listed for reference only for now
native readonly DropItem Next;
native readonly name ItemName; // internally called 'name' which clashes with the type.
native readonly int Probability;
native readonly int Amount;
*/
}