gzdoom/wadsrc/static/zscript
2023-01-29 14:42:20 -05:00
..
actors Converted A_Quake(Ex) intensity parameters from ints to doubles. 2023-01-14 11:30:00 -05:00
engine ZScript Custom CVars -- ONLY WORKS FROM THE CONSOLE 2023-01-29 14:42:20 -05:00
scriptutil - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
ui - alt HUD: use NewSmallFont for drawing player's coordinates if ui_generic is enabled 2023-01-18 18:18:13 +01:00
compatibility.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
constants.zs Added flags to SetPlayerProperty. 2023-01-14 11:32:21 -05:00
destructible.zs Add help messages for most of the deprecated stuff in ZScript. 2020-03-14 12:56:03 +02:00
doombase.zs Exported LinePortals 2023-01-15 22:01:37 +01:00
events.zs Added OnEngineInitialize() for static event handlers 2023-01-25 17:41:48 -05:00
level_compatibility.zs - fix linedef index for heretic e2m7 fix 2022-12-19 15:55:52 -05:00
level_postprocessor.zs Fix planeval; add direct sector slope manipulation 2022-09-20 15:08:02 -04:00
mapdata.zs Exported LinePortals 2023-01-15 22:01:37 +01:00
sounddata.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
zscript_license.txt - moved all shareable script sources to their own folder in gzdoom.pk3. 2020-10-31 12:24:13 +01:00