mirror of
https://github.com/ZDoom/gzdoom.git
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561 lines
14 KiB
Text
561 lines
14 KiB
Text
/*
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** playermenu.cpp
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** The player setup menu
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**
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**---------------------------------------------------------------------------
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** Copyright 2001-2010 Randy Heit
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** Copyright 2010-2017 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerNameField : OptionMenuItemTextField
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{
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OptionMenuItemTextField Init(String label)
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{
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Super.Init(label, "", null);
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mEnter = null;
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return self;
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}
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override bool, String GetString (int i)
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{
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if (i == 0)
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{
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return true, players[consoleplayer].GetUserName();
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;
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}
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return false, "";
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}
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override bool SetString (int i, String s)
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{
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if (i == 0)
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{
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PlayerMenu.PlayerNameChanged(s);
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return true;
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}
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return false;
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerTeamItem : OptionMenuItemOptionBase
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{
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OptionMenuItemPlayerTeamItem Init(String label, Name values)
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{
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Super.Init(label, 'none', values, null , false);
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return self;
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}
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//=============================================================================
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override int GetSelection()
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{
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int Selection = -1;
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 0)
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{
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int myteam = players[consoleplayer].GetTeam();
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let f = double(myteam == Team.NoTeam? 0 : myteam + 1);
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for(int i = 0; i < cnt; i++)
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{
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if (f ~== OptionValues.GetValue(mValues, i))
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{
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Selection = i;
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break;
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}
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}
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}
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return Selection;
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}
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override void SetSelection(int Selection)
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{
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 0)
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{
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PlayerMenu.TeamChanged(Selection);
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}
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerColorItem : OptionMenuItemOptionBase
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{
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OptionMenuItemPlayerColorItem Init(String label, Name values)
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{
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Super.Init(label, 'none', values, null , false);
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return self;
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}
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//=============================================================================
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override int GetSelection()
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{
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int Selection = -1;
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 0)
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{
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int mycolorset = players[consoleplayer].GetColorSet();
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let f = double(mycolorset);
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for(int i = 0; i < cnt; i++)
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{
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if (f ~== OptionValues.GetValue(mValues, i))
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{
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Selection = i;
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break;
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}
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}
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}
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return Selection;
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}
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override void SetSelection(int Selection)
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{
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 0)
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{
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let val = int(OptionValues.GetValue(mValues, Selection));
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PlayerMenu.ColorSetChanged(val);
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let menu = NewPlayerMenu(Menu.GetCurrentMenu());
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if (menu) menu.UpdateTranslation();
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}
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerColorSlider : OptionMenuSliderBase
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{
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int mChannel;
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OptionMenuItemPlayerColorSlider Init(String label, int channel)
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{
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Super.Init(label, 0, 255, 16, false, 'none');
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mChannel = channel;
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return self;
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}
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override double GetSliderValue()
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{
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Color colr = players[consoleplayer].GetColor();
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if (mChannel == 0) return colr.r;
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else if (mChannel == 1) return colr.g;
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else return colr.b;
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}
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override void SetSliderValue(double val)
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{
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Color colr = players[consoleplayer].GetColor();
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int r = colr.r;
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int g = colr.g;
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int b = colr.b;
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if (mChannel == 0) r = int(val);
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else if (mChannel == 1) g = int(val);
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else b = int(val);
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PlayerMenu.ColorChanged(r, g, b);
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let menu = NewPlayerMenu(Menu.GetCurrentMenu());
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if (menu) menu.UpdateTranslation();
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}
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override int Draw(OptionMenuDescriptor desc, int y, int indent, bool selected)
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{
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int mycolorset = players[consoleplayer].GetColorSet();
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if (mycolorset == -1)
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{
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return super.Draw(desc, y, indent, selected);
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}
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return indent;
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}
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override bool Selectable()
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{
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int mycolorset = players[consoleplayer].GetColorSet();
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return (mycolorset == -1);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerClassItem : OptionMenuItemOptionBase
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{
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OptionMenuItemPlayerClassItem Init(String label, Name values)
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{
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Super.Init(label, 'none', values, null , false);
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return self;
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}
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//=============================================================================
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override int GetSelection()
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{
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int Selection = -1;
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 0)
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{
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double f = players[consoleplayer].GetPlayerClassNum();
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for(int i = 0; i < cnt; i++)
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{
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if (f ~== OptionValues.GetValue(mValues, i))
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{
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Selection = i;
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break;
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}
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}
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}
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return Selection;
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}
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override void SetSelection(int Selection)
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{
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 1)
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{
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let val = int(OptionValues.GetValue(mValues, Selection));
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let menu = NewPlayerMenu(Menu.GetCurrentMenu());
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if (menu)
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{
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menu.PickPlayerClass(val);
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PlayerMenu.ClassChanged(val, menu.mPlayerClass);
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menu.mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_CLASS, players[consoleplayer].GetPlayerClassNum());
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menu.UpdateSkins();
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}
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}
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerSkinItem : OptionMenuItemOptionBase
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{
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OptionMenuItemPlayerSkinItem Init(String label, Name values)
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{
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Super.Init(label, 'none', values, null , false);
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return self;
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}
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//=============================================================================
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override int GetSelection()
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{
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int Selection = 0;
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 1)
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{
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double f = players[consoleplayer].GetSkin();
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for(int i = 0; i < cnt; i++)
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{
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if (f ~== OptionValues.GetValue(mValues, i))
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{
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Selection = i;
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break;
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}
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}
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}
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return Selection;
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}
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override void SetSelection(int Selection)
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{
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int cnt = OptionValues.GetCount(mValues);
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if (cnt > 1)
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{
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let val = int(OptionValues.GetValue(mValues, Selection));
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let menu = NewPlayerMenu(Menu.GetCurrentMenu());
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PlayerMenu.SkinChanged(val);
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if (menu)
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{
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menu.mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_SKIN, val);
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menu.UpdateTranslation();
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}
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}
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerGenderItem : OptionMenuItemOptionBase
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{
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OptionMenuItemPlayerGenderItem Init(String label, Name values)
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{
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Super.Init(label, 'none', values, null , false);
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return self;
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}
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//=============================================================================
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override int GetSelection()
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{
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return players[consoleplayer].GetGender();
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}
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override void SetSelection(int Selection)
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{
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PlayerMenu.GenderChanged(Selection);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemAutoaimSlider : OptionMenuSliderBase
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{
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OptionMenuItemAutoaimSlider Init(String label)
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{
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Super.Init(label, 0, 35, 1, false, 'none');
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return self;
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}
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override double GetSliderValue()
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{
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return players[consoleplayer].GetAutoaim();
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}
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override void SetSliderValue(double val)
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{
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PlayerMenu.AutoaimChanged(val);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class OptionMenuItemPlayerSwitchOnPickupItem : OptionMenuItemOptionBase
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{
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OptionMenuItemPlayerSwitchOnPickupItem Init(String label, Name values)
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{
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Super.Init(label, 'none', values, null , false);
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return self;
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}
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//=============================================================================
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override int GetSelection()
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{
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return players[consoleplayer].GetNeverSwitch()? 1:0;
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}
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override void SetSelection(int Selection)
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{
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PlayerMenu.SwitchOnPickupChanged(Selection);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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class NewPlayerMenu : OptionMenu
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{
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PlayerClass mPlayerClass;
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int mRotation;
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PlayerMenuPlayerDisplay mPlayerDisplay;
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const PLAYERDISPLAY_X = 170;
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const PLAYERDISPLAY_Y = 60;
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const PLAYERDISPLAY_W = 144;
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const PLAYERDISPLAY_H = 160;
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const PLAYERDISPLAY_SPACE = 180;
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override void Init(Menu parent, OptionMenuDescriptor desc)
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{
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Super.Init(parent, desc);
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let BaseColor = gameinfo.gametype == GAME_Hexen? 0x200000 : 0x000700;
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let AddColor = gameinfo.gametype == GAME_Hexen? 0x800040 : 0x405340;
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mPlayerDisplay = new("PlayerMenuPlayerDisplay");
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mPlayerDisplay.init(BaseColor, AddColor);
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PickPlayerClass();
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PlayerInfo p = players[consoleplayer];
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mRotation = 0;
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mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_ROTATION, 0);
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mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_MODE, 1);
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mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_TRANSLATE, 1);
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mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_CLASS, p.GetPlayerClassNum());
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UpdateSkins();
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}
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override int GetIndent()
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{
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return Super.GetIndent() - 75*CleanXfac_1;
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void UpdateTranslation()
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{
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Translation.SetPlayerTranslation(TRANSLATION_Players, MAXPLAYERS, consoleplayer, mPlayerClass);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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static int GetPlayerClassIndex(int pick = -100)
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{
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int pclass = 0;
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// [GRB] Pick a class from player class list
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if (PlayerClasses.Size () > 1)
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{
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pclass = pick == -100? players[consoleplayer].GetPlayerClassNum() : pick;
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if (pclass < 0)
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{
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pclass = (MenuTime() >> 7) % PlayerClasses.Size ();
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}
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}
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return pclass;
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void PickPlayerClass(int pick = -100)
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{
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let PlayerClassIndex = GetPlayerClassIndex(pick);
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mPlayerClass = PlayerClasses[PlayerClassIndex];
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UpdateColorsets(mPlayerClass);
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UpdateSkinOptions(mPlayerClass);
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UpdateTranslation();
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void UpdateSkins()
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{
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PlayerInfo p = players[consoleplayer];
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if (mPlayerClass != NULL && !(GetDefaultByType (mPlayerClass.Type).bNoSkin) && p.GetPlayerClassNum() != -1)
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{
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mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_SKIN, p.GetSkin());
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}
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UpdateTranslation();
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override bool OnUIEvent(UIEvent ev)
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{
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if (ev.Type == UIEvent.Type_Char && ev.KeyChar == 32)
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{
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// turn the player sprite around
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mRotation = 8 - mRotation;
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mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_ROTATION, mRotation);
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return true;
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}
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return Super.OnUIEvent(ev);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void Ticker()
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{
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mPlayerDisplay.Ticker();
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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override void Drawer()
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{
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Super.Drawer();
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mPlayerDisplay.Drawer(false);
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int x = screen.GetWidth()/(CleanXfac_1*2) + PLAYERDISPLAY_X + PLAYERDISPLAY_W/2;
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int y = PLAYERDISPLAY_Y + PLAYERDISPLAY_H + 5;
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String str = Stringtable.Localize("$PLYRMNU_PRESSSPACE");
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screen.DrawText (NewSmallFont, Font.CR_GOLD, x - NewSmallFont.StringWidth(str)/2, y, str, DTA_VirtualWidth, CleanWidth_1, DTA_VirtualHeight, CleanHeight_1, DTA_KeepRatio, true);
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str = Stringtable.Localize(mRotation ? "$PLYRMNU_SEEFRONT" : "$PLYRMNU_SEEBACK");
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y += NewSmallFont.GetHeight();
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screen.DrawText (NewSmallFont, Font.CR_GOLD,x - NewSmallFont.StringWidth(str)/2, y, str, DTA_VirtualWidth, CleanWidth_1, DTA_VirtualHeight, CleanHeight_1, DTA_KeepRatio, true);
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}
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}
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