.. |
action.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
blood.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
botstuff.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
bridge.txt
|
- Changed the action function declaration parser so that optional parameters
|
2008-08-12 20:19:47 +00:00 |
camera.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
debris.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
decal.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
fountain.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
hatetarget.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
inventory.txt
|
- Replaced WALLF_AUTOCONTRAST with WALLF_NOFAKECONTRAST so that the
|
2008-08-21 08:04:21 +00:00 |
mapmarker.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
morph.txt
|
IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
|
2008-08-09 11:35:42 +00:00 |
movingcamera.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
pickups.txt
|
IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
|
2008-08-09 11:35:42 +00:00 |
player.txt
|
- Gave the PlayerPawn base class a default damage fade color instead of
|
2008-09-01 18:16:53 +00:00 |
secrettrigger.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
sectoraction.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
setcolor.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
sharedmisc.txt
|
IMPORTANT NOTE: I uncommented some code depending on the missing x86.cpp file to allow this to compile, These changes must be reverted as soon as this file is added (see v_palette.cpp and win32/i_system.cpp.)
|
2008-08-09 11:35:42 +00:00 |
skies.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
soundenvironment.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
soundsequence.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
spark.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |
specialspot.txt
|
- Changed the action function declaration parser so that optional parameters
|
2008-08-12 20:19:47 +00:00 |
splashes.txt
|
About a week's worth of changes here. As a heads-up, I wouldn't be
|
2008-07-23 04:57:26 +00:00 |
teleport.txt
|
- Converted teleport fog and destinations to DECORATE.
|
2008-08-08 19:47:18 +00:00 |
waterzone.txt
|
- Replaced the ActorInfo definitions of several internal classes with DECORATE definitions
|
2008-08-08 22:52:04 +00:00 |