gzdoom/src/rendering/hwrenderer
2019-08-25 11:54:45 +02:00
..
data - fixed: light mode from mapinfo had no effect 2019-06-12 09:49:40 +03:00
dynlights - hook up dynamic lights 2019-07-25 04:19:05 +02:00
models - renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic. 2019-03-22 19:54:19 +01:00
postprocessing - consolidated postprocessing code a bit. 2019-06-20 11:55:45 +02:00
scene - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
textures - fix burn crash on vulkan 2019-05-09 17:55:29 +02:00
utility - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00