gzdoom/src/sound
Christoph Oelckers 8447990889 Merge commit '2719ce86dc07c9f7b1ad6d61a9a49c974896abf2' into scripting
Conflicts:
	src/info.h
	src/thingdef/thingdef_codeptr.cpp

(until right before the main work for multiple tags.)
2015-04-28 13:32:50 +02:00
..
fmod_wrap.h
fmodsound.cpp - Fixed build with FMOD 4.40.x-4.42.x. 2015-02-27 15:24:22 +01:00
fmodsound.h - Added S_ChangeSoundVolume() to change the volume of an already playing sound, accessible 2013-06-01 17:46:50 +00:00
i_music.cpp Removed unnecessary SDL #include's 2014-12-16 22:56:09 +02:00
i_music.h
i_musicinterns.h Removed unnecessary SDL #include's 2014-12-16 22:56:09 +02:00
i_sound.cpp - fixed: The VOC reader didn't advance the read index correctly. 2014-09-15 11:32:40 +02:00
i_sound.h - Added S_ChangeSoundVolume() to change the volume of an already playing sound, accessible 2013-06-01 17:46:50 +00:00
i_soundinternal.h
music_cd.cpp
music_dumb.cpp Clean up some int32/long confusion 2015-03-08 16:35:49 -05:00
music_fluidsynth_mididevice.cpp - Use a more conformant C++ preprocessor macro identifier for Unix systems. 2013-07-30 11:46:14 +02:00
music_gme.cpp - Allow use of system GME library. It defaults to forcing the use of the internal library at least for now though. 2013-11-06 13:37:34 -05:00
music_hmi_midiout.cpp
music_midi_base.cpp
music_midi_timidity.cpp - fixed missing #incöudes of version.h for GAMENAME. 2015-04-11 17:40:26 +02:00
music_midistream.cpp - fixed: Creating an OPL MIDI device can fail if no GENMIDI lump is found, and an exception is thrown. We need to handle this exception to prevent an abort. 2014-10-24 22:56:10 +02:00
music_mus_midiout.cpp
music_mus_opl.cpp - Fixed: All clang 5.0 warnings. 2014-01-05 19:50:09 -05:00
music_pseudo_mididevice.cpp
music_smf_midiout.cpp
music_softsynth_mididevice.cpp - Since our OPL chips are emulated, we can give them a feature that real OPL2 chips lacked: 2012-11-02 03:25:50 +00:00
music_stream.cpp
music_timidity_mididevice.cpp
music_win_mididevice.cpp
music_xmi_midiout.cpp