mirror of
https://github.com/ZDoom/gzdoom.git
synced 2025-03-13 14:31:59 +00:00
MoviePlayer::Start is called about a second (potentially) before MoviePlayer::Frame starts getting called to actually play the video, causing the audio to start early and require significant synchronization adjustment. This isn't ideal to constantly check if the audio track needs to play in MoviePlayer::Frame, but it's better than starting prematurely. |
||
---|---|---|
.. | ||
movieplayer.cpp | ||
playmve.cpp | ||
playmve.h | ||
screenjob.cpp | ||
screenjob.h |