gzdoom/wadsrc/static/actors/heretic/hereticarmor.txt
Christoph Oelckers 7db035abba - undid NOGRAVITY for all floatbobbing items.
I have no idea why this was ever deemed proper - but it clearly breaks some Hexen maps and it not even remotely mimics the original behavior. Even now, it's not the same but since the items fall down they at least end up where they are supposed to be.
2015-02-12 16:27:28 +01:00

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// Silver Shield (Shield1) --------------------------------------------------
Actor SilverShield : BasicArmorPickup 85
{
Game Heretic
SpawnID 68
+FLOATBOB
Inventory.Pickupmessage "$TXT_ITEMSHIELD1"
Inventory.Icon "SHLDA0"
Armor.Savepercent 50
Armor.Saveamount 100
States
{
Spawn:
SHLD A -1
stop
}
}
// Enchanted shield (Shield2) -----------------------------------------------
Actor EnchantedShield : BasicArmorPickup 31
{
Game Heretic
SpawnID 69
+FLOATBOB
Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
Inventory.Icon "SHD2A0"
Armor.Savepercent 75
Armor.Saveamount 200
States
{
Spawn:
SHD2 A -1
stop
}
}