gzdoom/src/scripting/zscript
2016-11-21 13:45:33 +01:00
..
ast.cpp - added static constant arrays. At the moment they can only be defined inside functions due to lack of dedicated storage inside classes for static data. 2016-11-20 18:00:37 +01:00
zcc-parse.lemon - added static constant arrays. At the moment they can only be defined inside functions due to lack of dedicated storage inside classes for static data. 2016-11-20 18:00:37 +01:00
zcc_compile.cpp - added two new integral types SpriteID and TextureID, both are needed to allow proper serialization as they require something different to be written out than a regular integer. 2016-11-21 13:45:33 +01:00
zcc_compile.h - allow functions in structs. This is needed for several internal data types like players, sectors, lines, etc. 2016-11-19 12:12:29 +01:00
zcc_expr.cpp
zcc_exprlist.h added class pointer casts. Due to grammar problems the type has to be put into parentheses to get the class token out of the global parsing namespace: 2016-11-17 20:31:53 +01:00
zcc_parser.cpp
zcc_parser.h - added two new integral types SpriteID and TextureID, both are needed to allow proper serialization as they require something different to be written out than a regular integer. 2016-11-21 13:45:33 +01:00