gzdoom/wadsrc/static/actors
Randy Heit f2b7417020 - MF2_NODMGTHRUST now works with players, too. (Previously, it was only for
missiles.) Also added PPF_NOTHRUSTWHILEINVUL to prevent invulnerable players
  from being thrusted while taking damage. (Non-players were already
  unthrusted.)


SVN r1695 (trunk)
2009-06-30 23:23:12 +00:00
..
chex - Fixed: Player names and chat macros that end with incomplete \c escapes now 2009-02-20 00:53:25 +00:00
doom - Added Gez's Skulltag feature patch, including: 2009-06-09 17:13:03 +00:00
heretic - added a compatibility option to restore the original Heretic bug where 2009-06-14 13:47:38 +00:00
hexen - MF2_NODMGTHRUST now works with players, too. (Previously, it was only for 2009-06-30 23:23:12 +00:00
raven - Fixed: Strife's quest based line actions also work in Deathmatch. 2009-02-28 21:38:20 +00:00
shared - A_ZoomFactor now scales turning with the FOV by default. ZOOM_NOSCALETURNING 2009-06-30 22:37:40 +00:00
strife - Fixed: A_CountdownArg and A_Die must ensure a certain kill. 2009-05-23 08:30:36 +00:00
actor.txt - Added A_SetAngle, A_SetPitch, A_ScaleVelocity, and A_ChangeVelocity. 2009-06-30 21:24:29 +00:00
constants.txt - Added A_SetAngle, A_SetPitch, A_ScaleVelocity, and A_ChangeVelocity. 2009-06-30 21:24:29 +00:00