gzdoom/wadsrc/static/zscript/shared
Christoph Oelckers 9b1870f71f - capitalization of 'level' in all places where no changes will be needed.
Mainly done so that searching for 'level.' returns less noise.
2019-01-06 14:38:51 +01:00
..
blood.txt
botstuff.txt
bridge.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
camera.txt
debris.txt
decal.txt - exported ADecal to ZScript as a non-native class. 2018-11-19 17:54:38 +01:00
dog.txt add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
dynlights.txt - rewrote dynamic lights to not use actors for the internal representation and made DynamicLight a purely scripted class. 2019-01-01 19:35:55 +01:00
fastprojectile.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
fountain.txt
hatetarget.txt
ice.txt - cleaned up use of the random function in script files. 2018-12-21 12:40:05 +01:00
itemeffects.txt
mapmarker.txt
morph.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
movingcamera.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
player.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
player_cheat.txt - Since GetParentAmmo is now virtual, BackpackItem and the "give ammo" cheat should call GetParentAmmo to determine base ammo classes. 2019-01-01 22:00:35 +01:00
player_inventory.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
randomspawner.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
secrettrigger.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
sectoraction.txt Destructible geometry - minor fixes and 3D floor support 2018-11-07 00:12:37 +01:00
setcolor.txt
sharedmisc.txt
skies.txt - capitalization of 'level' in all places where no changes will be needed. 2019-01-06 14:38:51 +01:00
soundenvironment.txt
soundsequence.txt - scriptified the declaration of AmbientSound 2019-01-02 01:05:20 +01:00
spark.txt
specialspot.txt - moved the global spot state into FLevelLocals. 2019-01-05 10:04:27 +01:00
splashes.txt
teleport.txt
waterzone.txt