mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-27 22:33:17 +00:00
96d328de9b
For some files that had the Doom Source license attached but saw heavy external contributions over the years I added a special note to license all original ZDoom code under BSD.
524 lines
18 KiB
C++
524 lines
18 KiB
C++
//-----------------------------------------------------------------------------
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//
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// Copyright 1993-1996 id Software
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// Copyright 1994-1996 Raven Software
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// Copyright 1999-2016 Randy Heit
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// Copyright 2002-2016 Christoph Oelckers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//-----------------------------------------------------------------------------
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//
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// DESCRIPTION:
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// Cheat code. See *_sbar.cpp for status bars.
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//
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//-----------------------------------------------------------------------------
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#include "d_protocol.h"
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#include "gstrings.h"
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#include "c_cvars.h"
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#include "c_dispatch.h"
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#include "d_event.h"
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#include "gi.h"
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#include "d_net.h"
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#include "doomstat.h"
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#include "g_level.h"
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#include "g_levellocals.h"
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EXTERN_CVAR (Bool, ticker);
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EXTERN_CVAR (Bool, noisedebug);
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EXTERN_CVAR (Int, am_cheat);
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struct cheatseq_t
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{
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uint8_t *Sequence;
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uint8_t *Pos;
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uint8_t DontCheck;
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uint8_t CurrentArg;
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uint8_t Args[2];
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bool (*Handler)(cheatseq_t *);
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};
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static bool CheatCheckList (event_t *ev, cheatseq_t *cheats, int numcheats);
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static bool CheatAddKey (cheatseq_t *cheat, uint8_t key, bool *eat);
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static bool Cht_Generic (cheatseq_t *);
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static bool Cht_Music (cheatseq_t *);
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static bool Cht_BeholdMenu (cheatseq_t *);
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static bool Cht_PumpupMenu (cheatseq_t *);
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static bool Cht_AutoMap (cheatseq_t *);
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static bool Cht_ChangeLevel (cheatseq_t *);
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static bool Cht_ChangeStartSpot (cheatseq_t *);
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static bool Cht_WarpTransLevel (cheatseq_t *);
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static bool Cht_MyPos (cheatseq_t *);
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static bool Cht_Sound (cheatseq_t *);
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static bool Cht_Ticker (cheatseq_t *);
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uint8_t CheatPowerup[7][10] =
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{
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{ 'i','d','b','e','h','o','l','d','v', 255 },
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{ 'i','d','b','e','h','o','l','d','s', 255 },
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{ 'i','d','b','e','h','o','l','d','i', 255 },
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{ 'i','d','b','e','h','o','l','d','r', 255 },
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{ 'i','d','b','e','h','o','l','d','a', 255 },
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{ 'i','d','b','e','h','o','l','d','l', 255 },
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{ 'i','d','b','e','h','o','l','d', 255 },
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};
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uint8_t CheatPowerup1[11][7] =
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{
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{ 'g','i','m','m','e','a',255 },
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{ 'g','i','m','m','e','b',255 },
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{ 'g','i','m','m','e','c',255 },
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{ 'g','i','m','m','e','d',255 },
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{ 'g','i','m','m','e','e',255 },
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{ 'g','i','m','m','e','f',255 },
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{ 'g','i','m','m','e','g',255 },
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{ 'g','i','m','m','e','h',255 },
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{ 'g','i','m','m','e','i',255 },
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{ 'g','i','m','m','e','j',255 },
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{ 'g','i','m','m','e','z',255 },
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};
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uint8_t CheatPowerup2[8][10] =
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{
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{ 'p','u','m','p','u','p','b',255 },
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{ 'p','u','m','p','u','p','i',255 },
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{ 'p','u','m','p','u','p','m',255 },
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{ 'p','u','m','p','u','p','h',255 },
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{ 'p','u','m','p','u','p','p',255 },
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{ 'p','u','m','p','u','p','s',255 },
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{ 'p','u','m','p','u','p','t',255 },
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{ 'p','u','m','p','u','p',255 },
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};
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// Smashing Pumpkins Into Small Piles Of Putrid Debris.
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static uint8_t CheatNoclip[] = { 'i','d','s','p','i','s','p','o','p','d',255 };
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static uint8_t CheatNoclip2[] = { 'i','d','c','l','i','p',255 };
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static uint8_t CheatMus[] = { 'i','d','m','u','s',0,0,255 };
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static uint8_t CheatChoppers[] = { 'i','d','c','h','o','p','p','e','r','s',255 };
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static uint8_t CheatGod[] = { 'i','d','d','q','d',255 };
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static uint8_t CheatAmmo[] = { 'i','d','k','f','a',255 };
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static uint8_t CheatAmmoNoKey[] = { 'i','d','f','a',255 };
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static uint8_t CheatClev[] = { 'i','d','c','l','e','v',0,0,255 };
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static uint8_t CheatMypos[] = { 'i','d','m','y','p','o','s',255 };
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static uint8_t CheatAmap[] = { 'i','d','d','t',255 };
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static uint8_t CheatQuicken[] = { 'q','u','i','c','k','e','n',255 };
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static uint8_t CheatKitty[] = { 'k','i','t','t','y',255 };
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static uint8_t CheatRambo[] = { 'r','a','m','b','o',255 };
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static uint8_t CheatShazam[] = { 's','h','a','z','a','m',255 };
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static uint8_t CheatPonce[] = { 'p','o','n','c','e',255 };
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static uint8_t CheatSkel[] = { 's','k','e','l',255 };
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static uint8_t CheatNoise[] = { 'n','o','i','s','e',255 };
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static uint8_t CheatTicker[] = { 't','i','c','k','e','r',255 };
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static uint8_t CheatEngage[] = { 'e','n','g','a','g','e',0,0,255 };
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static uint8_t CheatChicken[] = { 'c','o','c','k','a','d','o','o','d','l','e','d','o','o',255 };
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static uint8_t CheatMassacre[] = { 'm','a','s','s','a','c','r','e',255 };
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static uint8_t CheatRavMap[] = { 'r','a','v','m','a','p',255 };
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static uint8_t CheatSatan[] = { 's','a','t','a','n',255 };
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static uint8_t CheatCasper[] = { 'c','a','s','p','e','r',255 };
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static uint8_t CheatNRA[] = { 'n','r','a',255 };
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static uint8_t CheatClubMed[] = { 'c','l','u','b','m','e','d',255 };
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static uint8_t CheatLocksmith[] = { 'l','o','c','k','s','m','i','t','h',255 };
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static uint8_t CheatIndiana[] = { 'i','n','d','i','a','n','a',255 };
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static uint8_t CheatSherlock[] = { 's','h','e','r','l','o','c','k',255 };
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static uint8_t CheatVisit[] = { 'v','i','s','i','t',0,0,255 };
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static uint8_t CheatPig[] = { 'd','e','l','i','v','e','r','a','n','c','e',255 };
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static uint8_t CheatButcher[] = { 'b','u','t','c','h','e','r',255 };
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static uint8_t CheatConan[] = { 'c','o','n','a','n',255 };
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static uint8_t CheatMapsco[] = { 'm','a','p','s','c','o',255 };
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static uint8_t CheatWhere[] = { 'w','h','e','r','e',255 };
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#if 0
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static uint8_t CheatClass1[] = { 's','h','a','d','o','w','c','a','s','t','e','r',255 };
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static uint8_t CheatClass2[] = { 's','h','a','d','o','w','c','a','s','t','e','r',0,255 };
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static uint8_t CheatInit[] = { 'i','n','i','t',255 };
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static uint8_t CheatScript1[] = { 'p','u','k','e',255 };
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static uint8_t CheatScript2[] = { 'p','u','k','e',0,255 };
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static uint8_t CheatScript3[] = { 'p','u','k','e',0,0,255 };
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#endif
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static uint8_t CheatSpin[] = { 's','p','i','n',0,0,255 };
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static uint8_t CheatRift[] = { 'r','i','f','t',0,0,255 };
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static uint8_t CheatGPS[] = { 'g','p','s',255 };
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static uint8_t CheatGripper[] = { 'g','r','i','p','p','e','r',255 };
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static uint8_t CheatLego[] = { 'l','e','g','o',255 };
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static uint8_t CheatDots[] = { 'd','o','t','s',255 };
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static uint8_t CheatScoot[] = { 's','c','o','o','t',0,255 };
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static uint8_t CheatDonnyTrump[] = { 'd','o','n','n','y','t','r','u','m','p',255 };
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static uint8_t CheatOmnipotent[] = { 'o','m','n','i','p','o','t','e','n','t',255 };
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static uint8_t CheatJimmy[] = { 'j','i','m','m','y',255 };
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static uint8_t CheatBoomstix[] = { 'b','o','o','m','s','t','i','x',255 };
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static uint8_t CheatStoneCold[] = { 's','t','o','n','e','c','o','l','d',255 };
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static uint8_t CheatElvis[] = { 'e','l','v','i','s',255 };
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static uint8_t CheatTopo[] = { 't','o','p','o',255 };
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//[BL] Graf will probably get rid of this
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static uint8_t CheatJoelKoenigs[] = { 'j','o','e','l','k','o','e','n','i','g','s',255 };
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static uint8_t CheatDavidBrus[] = { 'd','a','v','i','d','b','r','u','s',255 };
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static uint8_t CheatScottHolman[] = { 's','c','o','t','t','h','o','l','m','a','n',255 };
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static uint8_t CheatMikeKoenigs[] = { 'm','i','k','e','k','o','e','n','i','g','s',255 };
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static uint8_t CheatCharlesJacobi[] = { 'c','h','a','r','l','e','s','j','a','c','o','b','i',255 };
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static uint8_t CheatAndrewBenson[] = { 'a','n','d','r','e','w','b','e','n','s','o','n',255 };
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static uint8_t CheatDeanHyers[] = { 'd','e','a','n','h','y','e','r','s',255 };
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static uint8_t CheatMaryBregi[] = { 'm','a','r','y','b','r','e','g','i',255 };
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static uint8_t CheatAllen[] = { 'a','l','l','e','n',255 };
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static uint8_t CheatDigitalCafe[] = { 'd','i','g','i','t','a','l','c','a','f','e',255 };
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static uint8_t CheatJoshuaStorms[] = { 'j','o','s','h','u','a','s','t','o','r','m','s',255 };
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static uint8_t CheatLeeSnyder[] = { 'l','e','e','s','n','y','d','e','r',0,0,255 };
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static uint8_t CheatKimHyers[] = { 'k','i','m','h','y','e','r','s',255 };
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static uint8_t CheatShrrill[] = { 's','h','e','r','r','i','l','l',255 };
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static uint8_t CheatTNTem[] = { 't','n','t','e','m',255 };
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static cheatseq_t DoomCheats[] =
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{
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{ CheatMus, 0, 1, 0, {0,0}, Cht_Music },
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{ CheatPowerup[6], 0, 1, 0, {0,0}, Cht_BeholdMenu },
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{ CheatMypos, 0, 1, 0, {0,0}, Cht_MyPos },
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{ CheatAmap, 0, 0, 0, {0,0}, Cht_AutoMap },
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{ CheatGod, 0, 0, 0, {CHT_IDDQD,0}, Cht_Generic },
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{ CheatAmmo, 0, 0, 0, {CHT_IDKFA,0}, Cht_Generic },
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{ CheatAmmoNoKey, 0, 0, 0, {CHT_IDFA,0}, Cht_Generic },
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{ CheatNoclip, 0, 0, 0, {CHT_NOCLIP,0}, Cht_Generic },
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{ CheatNoclip2, 0, 0, 0, {CHT_NOCLIP,0}, Cht_Generic },
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{ CheatPowerup[0], 0, 0, 0, {CHT_BEHOLDV,0}, Cht_Generic },
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{ CheatPowerup[1], 0, 0, 0, {CHT_BEHOLDS,0}, Cht_Generic },
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{ CheatPowerup[2], 0, 0, 0, {CHT_BEHOLDI,0}, Cht_Generic },
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{ CheatPowerup[3], 0, 0, 0, {CHT_BEHOLDR,0}, Cht_Generic },
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{ CheatPowerup[4], 0, 0, 0, {CHT_BEHOLDA,0}, Cht_Generic },
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{ CheatPowerup[5], 0, 0, 0, {CHT_BEHOLDL,0}, Cht_Generic },
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{ CheatChoppers, 0, 0, 0, {CHT_CHAINSAW,0}, Cht_Generic },
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{ CheatClev, 0, 1, 0, {0,0}, Cht_ChangeLevel }
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};
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static cheatseq_t HereticCheats[] =
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{
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{ CheatNoise, 0, 1, 0, {0,0}, Cht_Sound },
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{ CheatTicker, 0, 1, 0, {0,0}, Cht_Ticker },
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{ CheatRavMap, 0, 0, 0, {0,0}, Cht_AutoMap },
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{ CheatQuicken, 0, 0, 0, {CHT_GOD,0}, Cht_Generic },
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{ CheatKitty, 0, 0, 0, {CHT_NOCLIP,0}, Cht_Generic },
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{ CheatRambo, 0, 0, 0, {CHT_IDFA,0}, Cht_Generic },
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{ CheatShazam, 0, 0, 0, {CHT_POWER,0}, Cht_Generic },
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{ CheatPonce, 0, 0, 0, {CHT_HEALTH,0}, Cht_Generic },
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{ CheatSkel, 0, 0, 0, {CHT_KEYS,0}, Cht_Generic },
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{ CheatChicken, 0, 0, 0, {CHT_MORPH,0}, Cht_Generic },
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{ CheatMassacre, 0, 0, 0, {CHT_MASSACRE,0}, Cht_Generic },
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{ CheatEngage, 0, 1, 0, {0,0}, Cht_ChangeLevel },
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{ CheatPowerup1[0], 0, 0, 0, {CHT_GIMMIEA,0}, Cht_Generic },
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{ CheatPowerup1[1], 0, 0, 0, {CHT_GIMMIEB,0}, Cht_Generic },
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{ CheatPowerup1[2], 0, 0, 0, {CHT_GIMMIEC,0}, Cht_Generic },
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{ CheatPowerup1[3], 0, 0, 0, {CHT_GIMMIED,0}, Cht_Generic },
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{ CheatPowerup1[4], 0, 0, 0, {CHT_GIMMIEE,0}, Cht_Generic },
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{ CheatPowerup1[5], 0, 0, 0, {CHT_GIMMIEF,0}, Cht_Generic },
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{ CheatPowerup1[6], 0, 0, 0, {CHT_GIMMIEG,0}, Cht_Generic },
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{ CheatPowerup1[7], 0, 0, 0, {CHT_GIMMIEH,0}, Cht_Generic },
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{ CheatPowerup1[8], 0, 0, 0, {CHT_GIMMIEI,0}, Cht_Generic },
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{ CheatPowerup1[9], 0, 0, 0, {CHT_GIMMIEJ,0}, Cht_Generic },
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{ CheatPowerup1[10], 0, 0, 0, {CHT_GIMMIEZ,0}, Cht_Generic },
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{ CheatAmmo, 0, 0, 0, {CHT_TAKEWEAPS,0}, Cht_Generic },
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{ CheatGod, 0, 0, 0, {CHT_NOWUDIE,0}, Cht_Generic },
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};
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static cheatseq_t HexenCheats[] =
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{
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{ CheatSatan, 0, 0, 0, {CHT_GOD,0}, Cht_Generic },
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{ CheatCasper, 0, 0, 0, {CHT_NOCLIP,0}, Cht_Generic },
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{ CheatNRA, 0, 0, 0, {CHT_IDFA,0}, Cht_Generic },
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{ CheatClubMed, 0, 0, 0, {CHT_HEALTH,0}, Cht_Generic },
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{ CheatLocksmith, 0, 0, 0, {CHT_KEYS,0}, Cht_Generic },
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{ CheatIndiana, 0, 0, 0, {CHT_ALLARTI,0}, Cht_Generic },
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{ CheatSherlock, 0, 0, 0, {CHT_PUZZLE,0}, Cht_Generic },
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{ CheatVisit, 0, 0, 0, {0,0}, Cht_WarpTransLevel },
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{ CheatPig, 0, 0, 0, {CHT_MORPH,0}, Cht_Generic },
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{ CheatButcher, 0, 0, 0, {CHT_MASSACRE,0}, Cht_Generic },
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{ CheatConan, 0, 0, 0, {CHT_TAKEWEAPS,0}, Cht_Generic },
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{ CheatWhere, 0, 1, 0, {0,0}, Cht_MyPos },
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{ CheatMapsco, 0, 0, 0, {0,0}, Cht_AutoMap }
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};
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static cheatseq_t StrifeCheats[] =
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{
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{ CheatSpin, 0, 1, 0, {0,0}, Cht_Music },
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{ CheatGPS, 0, 1, 0, {0,0}, Cht_MyPos },
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{ CheatTopo, 0, 0, 0, {0,0}, Cht_AutoMap },
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{ CheatDots, 0, 1, 0, {0,0}, Cht_Ticker },
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{ CheatOmnipotent, 0, 0, 0, {CHT_IDDQD,0}, Cht_Generic },
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{ CheatGripper, 0, 0, 0, {CHT_NOVELOCITY,0},Cht_Generic },
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{ CheatJimmy, 0, 0, 0, {CHT_KEYS,0}, Cht_Generic },
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{ CheatBoomstix, 0, 0, 0, {CHT_IDFA,0}, Cht_Generic },
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{ CheatElvis, 0, 0, 0, {CHT_NOCLIP,0}, Cht_Generic },
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{ CheatStoneCold, 0, 0, 0, {CHT_MASSACRE,0}, Cht_Generic },
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{ CheatPowerup2[7], 0, 1, 0, {0,0}, Cht_PumpupMenu },
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{ CheatPowerup2[0], 0, 0, 0, {CHT_BEHOLDS,0}, Cht_Generic },
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{ CheatPowerup2[1], 0, 0, 0, {CHT_PUMPUPI,0}, Cht_Generic },
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{ CheatPowerup2[2], 0, 0, 0, {CHT_PUMPUPM,0}, Cht_Generic },
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{ CheatPowerup2[3], 0, 0, 0, {CHT_PUMPUPH,0}, Cht_Generic },
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{ CheatPowerup2[4], 0, 0, 0, {CHT_PUMPUPP,0}, Cht_Generic },
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{ CheatPowerup2[5], 0, 0, 0, {CHT_PUMPUPS,0}, Cht_Generic },
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{ CheatPowerup2[6], 0, 0, 0, {CHT_PUMPUPT,0}, Cht_Generic },
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{ CheatRift, 0, 1, 0, {0,0}, Cht_ChangeLevel },
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{ CheatDonnyTrump, 0, 0, 0, {CHT_DONNYTRUMP,0},Cht_Generic },
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{ CheatScoot, 0, 0, 0, {0,0}, Cht_ChangeStartSpot },
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{ CheatLego, 0, 0, 0, {CHT_LEGO,0}, Cht_Generic },
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};
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static cheatseq_t ChexCheats[] =
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{
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{ CheatKimHyers, 0, 1, 0, {0,0}, Cht_MyPos },
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{ CheatShrrill, 0, 0, 0, {0,0}, Cht_AutoMap },
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{ CheatDavidBrus, 0, 0, 0, {CHT_IDDQD,0}, Cht_Generic },
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{ CheatScottHolman, 0, 0, 0, {CHT_IDKFA,0}, Cht_Generic },
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{ CheatMikeKoenigs, 0, 0, 0, {CHT_IDFA,0}, Cht_Generic },
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{ CheatCharlesJacobi, 0, 0, 0, {CHT_NOCLIP,0}, Cht_Generic },
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{ CheatAndrewBenson, 0, 0, 0, {CHT_BEHOLDV,0}, Cht_Generic },
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{ CheatDeanHyers, 0, 0, 0, {CHT_BEHOLDS,0}, Cht_Generic },
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{ CheatMaryBregi, 0, 0, 0, {CHT_BEHOLDI,0}, Cht_Generic },
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{ CheatAllen, 0, 0, 0, {CHT_BEHOLDR,0}, Cht_Generic },
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{ CheatDigitalCafe, 0, 0, 0, {CHT_BEHOLDA,0}, Cht_Generic },
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{ CheatJoshuaStorms, 0, 0, 0, {CHT_BEHOLDL,0}, Cht_Generic },
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{ CheatJoelKoenigs, 0, 0, 0, {CHT_CHAINSAW,0}, Cht_Generic },
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{ CheatLeeSnyder, 0, 1, 0, {0,0}, Cht_ChangeLevel },
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|
{ CheatMus, 0, 1, 0, {0,0}, Cht_Music },
|
|
};
|
|
|
|
static cheatseq_t SpecialCheats[] =
|
|
{
|
|
{ CheatTNTem, 0, 0, 0, {CHT_MASSACRE,0}, Cht_Generic }
|
|
};
|
|
|
|
|
|
|
|
CVAR(Bool, allcheats, false, CVAR_ARCHIVE)
|
|
|
|
// Respond to keyboard input events, intercept cheats.
|
|
// [RH] Cheats eat the last keypress used to trigger them
|
|
bool ST_Responder (event_t *ev)
|
|
{
|
|
bool eat = false;
|
|
|
|
if (!allcheats)
|
|
{
|
|
cheatseq_t *cheats;
|
|
int numcheats;
|
|
|
|
switch (gameinfo.gametype)
|
|
{
|
|
case GAME_Doom:
|
|
cheats = DoomCheats;
|
|
numcheats = countof(DoomCheats);
|
|
break;
|
|
|
|
case GAME_Heretic:
|
|
cheats = HereticCheats;
|
|
numcheats = countof(HereticCheats);
|
|
break;
|
|
|
|
case GAME_Hexen:
|
|
cheats = HexenCheats;
|
|
numcheats = countof(HexenCheats);
|
|
break;
|
|
|
|
case GAME_Strife:
|
|
cheats = StrifeCheats;
|
|
numcheats = countof(StrifeCheats);
|
|
break;
|
|
|
|
case GAME_Chex:
|
|
cheats = ChexCheats;
|
|
numcheats = countof(ChexCheats);
|
|
break;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
return CheatCheckList(ev, cheats, numcheats);
|
|
}
|
|
else
|
|
{
|
|
static cheatseq_t *cheatlists[] = { DoomCheats, HereticCheats, HexenCheats, StrifeCheats, ChexCheats, SpecialCheats };
|
|
static int counts[] = { countof(DoomCheats), countof(HereticCheats)-2, countof(HexenCheats),
|
|
countof(StrifeCheats), countof(ChexCheats)-1, countof(SpecialCheats) };
|
|
|
|
for (size_t i=0; i<countof(cheatlists); i++)
|
|
{
|
|
if (CheatCheckList(ev, cheatlists[i], counts[i])) return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool CheatCheckList (event_t *ev, cheatseq_t *cheats, int numcheats)
|
|
{
|
|
bool eat = false;
|
|
|
|
if (ev->type == EV_KeyDown)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < numcheats; i++, cheats++)
|
|
{
|
|
if (CheatAddKey (cheats, (uint8_t)ev->data2, &eat))
|
|
{
|
|
if (cheats->DontCheck || !CheckCheatmode ())
|
|
{
|
|
eat |= cheats->Handler (cheats);
|
|
}
|
|
}
|
|
else if (cheats->Pos - cheats->Sequence > 2)
|
|
{ // If more than two characters into the sequence,
|
|
// eat the keypress, just so that the Hexen cheats
|
|
// with T in them will work without unbinding T.
|
|
eat = true;
|
|
}
|
|
}
|
|
}
|
|
return eat;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
//
|
|
// FUNC CheatAddkey
|
|
//
|
|
// Returns true if the added key completed the cheat, false otherwise.
|
|
//
|
|
//--------------------------------------------------------------------------
|
|
|
|
static bool CheatAddKey (cheatseq_t *cheat, uint8_t key, bool *eat)
|
|
{
|
|
if (cheat->Pos == NULL)
|
|
{
|
|
cheat->Pos = cheat->Sequence;
|
|
cheat->CurrentArg = 0;
|
|
}
|
|
if (*cheat->Pos == 0)
|
|
{
|
|
*eat = true;
|
|
cheat->Args[cheat->CurrentArg++] = key;
|
|
cheat->Pos++;
|
|
}
|
|
else if (key == *cheat->Pos)
|
|
{
|
|
cheat->Pos++;
|
|
}
|
|
else
|
|
{
|
|
cheat->Pos = cheat->Sequence;
|
|
cheat->CurrentArg = 0;
|
|
}
|
|
if (*cheat->Pos == 0xff)
|
|
{
|
|
cheat->Pos = cheat->Sequence;
|
|
cheat->CurrentArg = 0;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
//
|
|
// CHEAT FUNCTIONS
|
|
//
|
|
//--------------------------------------------------------------------------
|
|
|
|
static bool Cht_Generic (cheatseq_t *cheat)
|
|
{
|
|
Net_WriteByte (DEM_GENERICCHEAT);
|
|
Net_WriteByte (cheat->Args[0]);
|
|
return true;
|
|
}
|
|
|
|
static bool Cht_Music (cheatseq_t *cheat)
|
|
{
|
|
char buf[9] = "idmus xx";
|
|
|
|
buf[6] = cheat->Args[0];
|
|
buf[7] = cheat->Args[1];
|
|
C_DoCommand (buf);
|
|
return true;
|
|
}
|
|
|
|
static bool Cht_BeholdMenu (cheatseq_t *cheat)
|
|
{
|
|
Printf ("%s\n", GStrings("STSTR_BEHOLD"));
|
|
return false;
|
|
}
|
|
|
|
static bool Cht_PumpupMenu (cheatseq_t *cheat)
|
|
{
|
|
// How many people knew about the PUMPUPT cheat, since
|
|
// it isn't printed in the list?
|
|
Printf ("Bzrk, Inviso, Mask, Health, Pack, Stats\n");
|
|
return false;
|
|
}
|
|
|
|
static bool Cht_AutoMap (cheatseq_t *cheat)
|
|
{
|
|
if (automapactive)
|
|
{
|
|
am_cheat = (am_cheat + 1) % 3;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static bool Cht_ChangeLevel (cheatseq_t *cheat)
|
|
{
|
|
char cmd[10] = "idclev xx";
|
|
|
|
cmd[7] = cheat->Args[0];
|
|
cmd[8] = cheat->Args[1];
|
|
C_DoCommand (cmd);
|
|
return true;
|
|
}
|
|
|
|
static bool Cht_ChangeStartSpot (cheatseq_t *cheat)
|
|
{
|
|
char cmd[64];
|
|
|
|
mysnprintf (cmd, countof(cmd), "changemap %s %c", level.MapName.GetChars(), cheat->Args[0]);
|
|
C_DoCommand (cmd);
|
|
return true;
|
|
}
|
|
|
|
static bool Cht_WarpTransLevel (cheatseq_t *cheat)
|
|
{
|
|
char cmd[11] = "hxvisit xx";
|
|
cmd[8] = cheat->Args[0];
|
|
cmd[9] = cheat->Args[1];
|
|
C_DoCommand (cmd);
|
|
return true;
|
|
}
|
|
|
|
static bool Cht_MyPos (cheatseq_t *cheat)
|
|
{
|
|
C_DoCommand ("toggle idmypos");
|
|
return true;
|
|
}
|
|
|
|
static bool Cht_Ticker (cheatseq_t *cheat)
|
|
{
|
|
ticker = !ticker;
|
|
Printf ("%s\n", GStrings(ticker ? "TXT_CHEATTICKERON" : "TXT_CHEATTICKEROFF"));
|
|
return true;
|
|
}
|
|
|
|
static bool Cht_Sound (cheatseq_t *cheat)
|
|
{
|
|
noisedebug = !noisedebug;
|
|
Printf ("%s\n", GStrings(noisedebug ? "TXT_CHEATSOUNDON" : "TXT_CHEATSOUNDOFF"));
|
|
return true;
|
|
}
|