gzdoom/wadsrc/static/zscript/menu
2018-07-16 17:15:41 +03:00
..
colorpickermenu.txt
conversationmenu.txt Localize the word “for” in Strife’s trading dialogs 2018-03-31 18:57:00 +02:00
joystickmenu.txt
listmenu.txt Menu: Never treat keys with no "Char" as hotkeys. 2017-05-18 21:29:08 +02:00
listmenuitems.txt Menu: Never treat keys with no "Char" as hotkeys. 2017-05-18 21:29:08 +02:00
loadsavemenu.txt - Increased size of the savegame comment area. 2018-04-08 21:56:35 +02:00
menu.txt - removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this. 2018-06-17 20:08:35 +02:00
menuitembase.txt - fixed MenuItemBase.OnMenuCreated was not declared virtual. 2017-03-16 21:34:03 +01:00
messagebox.txt - allow specifying a custom class for message box display. 2017-04-14 23:28:54 +02:00
optionmenu.txt - added a callback to menu items for when a new menu gets created. 2017-03-14 10:41:13 +01:00
optionmenuitems.txt - added placeholders for removed video menu classes 2018-07-16 17:15:41 +03:00
playercontrols.txt - added ability to change slider color using mapinfo's gameinfo 2017-10-14 13:05:15 -04:00
playerdisplay.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
playermenu.txt Localized 'Press Space...' in player setup menu 2017-12-29 15:01:39 +02:00
readthis.txt - added a GenericMenu class, so that all menus can be given a virtual Init method. 2017-02-19 15:35:28 +01:00
reverbedit.txt - work on reverb save menu. 2017-12-03 17:04:10 +01:00
textentermenu.txt - added: m_showinputgrid == '-1' allows for on-screen keyboard to never show, even when using a mouse 2017-09-10 07:04:00 -04:00