mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-14 16:40:56 +00:00
62ffe7e4e2
- Fixed: Heretic and Hexen completely skip all normal Z processing on mobjs with FLOATBOB set. To emulate that, we need to add NOGRAVITY to everything with that flag set.
25 lines
509 B
Text
25 lines
509 B
Text
|
|
// Healing Radius Artifact --------------------------------------------------
|
|
|
|
ACTOR ArtiHealingRadius : Inventory 10120 native
|
|
{
|
|
Game Hexen
|
|
+COUNTITEM
|
|
+FLOATBOB
|
|
+NOGRAVITY
|
|
Inventory.DefMaxAmount
|
|
+INVENTORY.INVBAR
|
|
+INVENTORY.PICKUPFLASH
|
|
+INVENTORY.FANCYPICKUPSOUND
|
|
Inventory.Icon "ARTIHRAD"
|
|
Inventory.PickupSound "misc/p_pkup"
|
|
Inventory.PickupMessage "$TXT_ARTIHEALINGRADIUS"
|
|
Tag "$TAG_ARTIHEALINGRADIUS"
|
|
States
|
|
{
|
|
Spawn:
|
|
HRAD ABCDEFGHIJKLMNOP 4 Bright
|
|
Loop
|
|
}
|
|
}
|
|
|