gzdoom/.appveyor.yml
alexey.lysiuk 0696967887 Use old version of VS2017 for Appveyor x64 target
This is a temporary fix for error in Microsoft C++ compiler:
    game-music-emu\gme\fir_resampler.cpp(28): fatal error C1001: An internal error has occurred in the compiler.
    (compiler file 'f:\dd\vctools\compiler\utc\src\p2\main.c', line 256)

MSVC 19.10.25019.0 works fine while 19.11.25506.0 is broken
2017-08-18 09:56:36 +03:00

49 lines
1.3 KiB
YAML

version: "{build}"
branches:
except:
- /^travis.*$/
clone_depth: 10
environment:
matrix:
- GENERATOR: "Visual Studio 14 2015"
CONFIGURATION: Release
TOOLSET: v140_xp
APPVEYOR_BUILD_WORKER_IMAGE: "Visual Studio 2015"
- GENERATOR: "Visual Studio 14 2015 Win64"
CONFIGURATION: Release
TOOLSET: v140_xp
APPVEYOR_BUILD_WORKER_IMAGE: "Visual Studio 2015"
- GENERATOR: "Visual Studio 15 2017"
CONFIGURATION: Release
TOOLSET: v141_xp
APPVEYOR_BUILD_WORKER_IMAGE: "Visual Studio 2017"
- GENERATOR: "Visual Studio 15 2017 Win64"
CONFIGURATION: Release
TOOLSET: v141_xp
APPVEYOR_BUILD_WORKER_IMAGE: "Previous Visual Studio 2017"
- GENERATOR: "Visual Studio 14 2015 Win64"
CONFIGURATION: Debug
TOOLSET: v140
APPVEYOR_BUILD_WORKER_IMAGE: "Visual Studio 2015"
build_script:
- md build
- cd build
- cmake -G "%GENERATOR%" -T "%TOOLSET%" ..
- cmake --build . --config "%CONFIGURATION%"
after_build:
- set OUTPUT_DIR=%APPVEYOR_BUILD_FOLDER%\build\%CONFIGURATION%\
- 7z a ..\gzdoom.zip "%OUTPUT_DIR%gzdoom.exe" "%OUTPUT_DIR%*.pk3"
artifacts:
- path: gzdoom.zip
notifications:
- provider: Email
on_build_success: false
on_build_failure: false
on_build_status_changed: false