gzdoom/wadsrc/static/shaders
2018-02-03 23:56:55 +01:00
..
d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl - Replaced max(dot(a,b), 0.0) with clamp as some rounding errors caused pow to receive negative values when then value was subtracted from 1.0 (undefined glsl behavior) 2018-02-03 23:56:55 +01:00