gzdoom/src/thingdef
Randy Heit 73a78caa5c - Added support for a few extra color ranges to Player.Colorset so that the Strife player's
predefined colors can properly define the standard Strife translation ranges.

SVN r3446 (trunk)
2012-03-16 02:23:31 +00:00
..
olddecorations.cpp - removed some unnecessary r_ header #includes. 2011-07-06 10:55:04 +00:00
thingdef.cpp - added Gez's submission for inventory restrictions but changed the added checks to be in the main CallTryPickup function. 2011-09-23 08:23:51 +00:00
thingdef.h - added FDARI's latest actor pointer submission. 2011-06-07 23:05:24 +00:00
thingdef_codeptr.cpp - Fixed: The distance parameter for A_RadiusThrust was defined as fixed, when the parameter 2012-03-16 00:41:11 +00:00
thingdef_data.cpp - added DavidPH's DOHARMSPECIES submission. 2011-06-13 10:43:07 +00:00
thingdef_exp.cpp - Added ACS_NamedExecuteWithResult for DECORATE expressions. Since this is a pretty long name, 2012-02-21 19:24:02 +00:00
thingdef_exp.h - Added the frandom decorate function, which is exactly like random except 2009-09-06 02:16:55 +00:00
thingdef_expression.cpp - added Xaser's submission for accessing accuracy and stamina from DECORATE and ACS. 2012-03-11 09:08:35 +00:00
thingdef_parse.cpp - added Gez's dumpactors patch. 2010-07-26 17:10:43 +00:00
thingdef_properties.cpp - Added support for a few extra color ranges to Player.Colorset so that the Strife player's 2012-03-16 02:23:31 +00:00
thingdef_states.cpp - Merged SetState and SetStateNF into a single function. 2010-04-19 02:46:50 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00