gzdoom/src/common
Christoph Oelckers 70df444660 - Backend update from Raze
* fix for serializing vector arrays.
* a few adjustments for asan on Windows.
* NOMUSICCUTOFF flag for movie player.
* a bit of cleanup.
2022-10-20 20:12:06 +02:00
..
2d - fixed F2DDrawer::SetClipRect. 2022-10-20 17:12:43 +02:00
audio - Backend update from Raze. 2022-10-14 20:11:05 +02:00
console - fixed compile. 2022-10-02 20:45:00 +02:00
cutscenes - fixed some warnings and updated vectors.h 2022-10-15 12:10:01 +02:00
engine - Backend update from Raze 2022-10-20 20:12:06 +02:00
filesystem Revert "- fixed allocation size when constructing a string from a file system entry." 2022-09-04 08:58:45 +02:00
fonts - stupid typo... 2022-10-20 19:06:07 +02:00
menu - move two more backend->frontend calls to the interface 2022-10-02 18:29:57 +02:00
models Update models_iqm.cpp 2022-10-19 22:48:57 +02:00
objects - Backend update from Raze 2022-10-20 20:12:06 +02:00
platform Fix compilation on POSIX (Linux/macOS) systems 2022-10-02 22:04:40 +02:00
rendering Revert "Before moving boneSelector from unsigned complete" 2022-10-19 22:48:57 +02:00
scripting - removed two bogus asserts from the script compiler. 2022-10-20 18:39:51 +02:00
startscreen - minor cleanup. 2022-10-02 14:36:49 +02:00
statusbar - move hud scale CVARs to the backend. 2022-10-02 17:33:49 +02:00
textures - don't crash when destroying incomplete textures. 2022-10-20 17:12:43 +02:00
thirdparty - fixed some warnings and updated vectors.h 2022-10-15 12:10:01 +02:00
utility - Backend update from Raze 2022-10-20 20:12:06 +02:00