gzdoom/src/polyrenderer
2018-08-23 18:19:53 +02:00
..
drawers - change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO 2018-07-20 05:48:15 +02:00
math - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-04-07 15:48:48 +02:00
scene - only render visual portals if they are front facing 2018-08-23 18:19:53 +02:00
poly_all.cpp - Clean up PolyTriangleDrawer API so that it can better support both softpoly and the swrenderer 2018-04-07 15:48:48 +02:00
poly_renderer.cpp - change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO 2018-07-20 05:48:15 +02:00
poly_renderer.h - change the software renderer to render to a DSimpleCanvas like the old D3D9 target did. Then use the drawer threads to memcpy the result to the PBO 2018-07-20 05:48:15 +02:00
poly_renderthread.cpp - add support for specifying the exact thread count to r_multithreaded and r_scene_multithreaded 2018-07-28 04:57:23 +02:00
poly_renderthread.h - add dynamic lights to softpoly and software renderer models 2018-06-05 22:43:11 +02:00