gzdoom/wadsrc
Christoph Oelckers 6a321fd8f5 - Changed pickup sounds of local player to unpaused to resolve problems with
the time freezer and make them behave better.
- Fixed: When sounds are paused not all newly started sounds should actually
  be played.
- Fixed: SBARINFO had no means to check if a weapon uses any ammo at all and
  as a result the inventory icon was misplaced if a no-ammo weapon was selected.

SVN r1343 (trunk)
2009-01-01 15:09:49 +00:00
..
sources - Restructured the action function interface to remove the dependence on 2008-08-12 14:30:07 +00:00
static - Changed pickup sounds of local player to unpaused to resolve problems with 2009-01-01 15:09:49 +00:00
CMakeLists.txt - Fixed: A_Explode wants the distance parameter as an int, not a fixed_t. 2008-08-16 08:11:39 +00:00
dehsupp.lmp - Changed MIDI playback to not bother playing super short songs that don't 2008-03-23 05:24:40 +00:00
wadsrc.vcproj About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00